<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Call for testing: [Beta] CitySim - a city simulation game]]></title><description><![CDATA[<p dir="auto">Hey all! As you know, a while back I was going through and updating older apps that got left behind on Xenial, when the rest of the community moved to Focal, and then on to Noble. One of those apps was a demo for a game called "CitySim" that never got finished. I spoke with the original author, but they decided that they did not wish to continue this work and gave me permission to fork and carry on, if I so desired.</p>
<p dir="auto">Well, I did. Slowly, and perhaps poorly (considering my woeful lack of programming skills), but for the past 6 weeks I've been trying to turn it from a demo of an idea into a playable game. I think I finally have a fairly decent working beta version of the game. The game includes features like:</p>
<ul>
<li>Disasters</li>
<li>Traffic management</li>
<li>Happiness and population control</li>
<li>Scenarios or free play</li>
<li>In game assistants</li>
<li>Achievement badges</li>
<li>And much more!</li>
</ul>
<p dir="auto">There are two known bugs at the moment, and they are:</p>
<ul>
<li>No sound (intentional, as I still need to edit all the sounds)</li>
<li>Road tiles up-end when destroyed by a disaster (you'd have to see it to understand it)</li>
<li>Not properly set up for translations (I need to fix that, so others can translate it, currently only displays english)</li>
</ul>
<p dir="auto">But, as is, the game is playable, and I hope, enjoyable. But, I need some beta testers to help me out! In particular, I need to know:</p>
<ul>
<li>Does it run on other phones and desktops?</li>
<li>How is the scaling on small/big screens?</li>
<li>Are the scenarios beatable?</li>
<li>Is it remotely close to something fun?</li>
<li>Any bugs or issues running/saving/loading/playing the game?</li>
<li>Disasters too often, or too few?</li>
<li>General feedback (I can't implement everything, and the goal is to keep it simple and relaxing, but feedback is always welcome)</li>
</ul>
<p dir="auto">You see, mathematically, all of the scenarios are beatable, and badges obtainable. However, I had to adjust several because winning them wasn't "practical" with normal play. The overall goal for the game is a smooth, relaxing, city simulating experience. However, I know some might enjoy something a little more upbeat, so I added a few "tougher" scenarios to the mix.</p>
<p dir="auto">Currently only available for Noble.</p>
<p dir="auto">armhf<br />
<a href="https://gitlab.com/alaskalinuxuser/citysim-ubuntutouch/-/jobs/14375432036/artifacts/raw/build/arm-linux-gnueabihf/app/city.alaskalinuxuser_0.9_armhf.click?inline=false" target="_blank" rel="noopener noreferrer nofollow ugc">https://gitlab.com/alaskalinuxuser/citysim-ubuntutouch/-/jobs/14375432036/artifacts/raw/build/arm-linux-gnueabihf/app/city.alaskalinuxuser_0.9_armhf.click?inline=false</a></p>
<p dir="auto">arm64<br />
<a href="https://gitlab.com/alaskalinuxuser/citysim-ubuntutouch/-/jobs/14375432037/artifacts/raw/build/aarch64-linux-gnu/app/city.alaskalinuxuser_0.9_arm64.click?inline=false" target="_blank" rel="noopener noreferrer nofollow ugc">https://gitlab.com/alaskalinuxuser/citysim-ubuntutouch/-/jobs/14375432037/artifacts/raw/build/aarch64-linux-gnu/app/city.alaskalinuxuser_0.9_arm64.click?inline=false</a></p>
<p dir="auto">The repository:<br />
<a href="https://gitlab.com/alaskalinuxuser/citysim-ubuntutouch" target="_blank" rel="noopener noreferrer nofollow ugc">https://gitlab.com/alaskalinuxuser/citysim-ubuntutouch</a></p>
]]></description><link>https://forums.ubports.com/topic/12270/call-for-testing-beta-citysim-a-city-simulation-game</link><generator>RSS for Node</generator><lastBuildDate>Thu, 14 May 2026 20:44:31 GMT</lastBuildDate><atom:link href="https://forums.ubports.com/topic/12270.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 14 May 2026 18:17:01 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Call for testing: [Beta] CitySim - a city simulation game on Thu, 14 May 2026 18:21:00 GMT]]></title><description><![CDATA[<p dir="auto">And images of the game:</p>
<p dir="auto"><img src="/assets/uploads/files/1778782820719-screenshot_20260511_135336.png" alt="Screenshot_20260511_135336.png" class=" img-fluid img-markdown" /> <img src="/assets/uploads/files/1778782821013-screenshot20260511_130116313.png" alt="screenshot20260511_130116313.png" class=" img-fluid img-markdown" /> <img src="/assets/uploads/files/1778782821124-screenshot20260514_091234359.png" alt="screenshot20260514_091234359.png" class=" img-fluid img-markdown" /> <img src="/assets/uploads/files/1778782821175-screenshot20260514_091244953.png" alt="screenshot20260514_091244953.png" class=" img-fluid img-markdown" /> <img src="/assets/uploads/files/1778782821249-screenshot20260514_091311837.png" alt="screenshot20260514_091311837.png" class=" img-fluid img-markdown" /> <img src="/assets/uploads/files/1778782821355-screenshot20260514_091318913.png" alt="screenshot20260514_091318913.png" class=" img-fluid img-markdown" /> <img src="/assets/uploads/files/1778782821425-screenshot20260514_091321670.png" alt="screenshot20260514_091321670.png" class=" img-fluid img-markdown" /> <img src="/assets/uploads/files/1778782821485-screenshot20260514_091327730.png" alt="screenshot20260514_091327730.png" class=" img-fluid img-markdown" /> <img src="/assets/uploads/files/1778782821563-screenshot20260514_091344837.png" alt="screenshot20260514_091344837.png" class=" img-fluid img-markdown" /> <img src="/assets/uploads/files/1778782821637-screenshot20260514_091358020.png" alt="screenshot20260514_091358020.png" class=" img-fluid img-markdown" /></p>
<p dir="auto">EDIT: Helps if I add the images!</p>
]]></description><link>https://forums.ubports.com/post/95713</link><guid isPermaLink="true">https://forums.ubports.com/post/95713</guid><dc:creator><![CDATA[alaskalinuxuser]]></dc:creator><pubDate>Thu, 14 May 2026 18:21:00 GMT</pubDate></item></channel></rss>