• Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Search
  • Register
  • Login
UBports Robot Logo UBports Forum
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Search
  • Register
  • Login

What about Vulkan?

Scheduled Pinned Locked Moved Off topic
2 Posts 2 Posters 429 Views 2 Watching
Loading More Posts
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • T Offline
      thousandtopics
      last edited by 10 Jun 2020, 21:23

      Well, as you may know about running 3D on several apps it's pretty abitious, but what about vulkan?
      [https://github.khronos.org/](link url)
      The api has their source code open. It may be a posibility to get the 3D drivers from libhandy and run some tests.
      Have you tried to run something different than SDL or OpenGL under ubuntu touch?

      I'm going to investigate, vulkan is powerful and multiplatform. Maybe there's a chance to innove.

      Let me know what you think.

      A 1 Reply Last reply 10 Jun 2020, 22:54 Reply Quote 0
      • A Offline
        alan_g @thousandtopics
        last edited by 10 Jun 2020, 22:54

        @13arz for the server, Vulkan is just another way that clients draw buffers that the server doesn't care about. The only issue to address is shipping the buffer to the server. That work isn't done (or likely to be done) with mirclient, but is done with Wayland.

        It should "just work" after the Wayland migration (for graphics stacks that enable Vulkan clients).

        1 Reply Last reply Reply Quote 0
        2 out of 2
        • First post
          2/2
          Last post