Where is the code? :-)
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Hi all!
I've found the github group for ubports and I see that there are a few repositories in there. However, it's not clear to me where the various bits of code are. For instance:- How is the image generated? Where can I find the list of debian/click packages preinstalled in the image?
 - Where are the actual packages taken from? Are they taken from some PPA as it was the case for Canonical images, or how?
 - In the community Q&A, it was mentioned that A-GPS support was added; where can I see the change in the code which enabled that?
 
I hope that these questions will help me and other people who want to contribute

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+1
I would like to see this as well...
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Good question! It would be great to have some clear starting point where one can locate
- lowest level stuff code and binaries (loader, binary blobs, etc)
 - OS code
 - apps code
 
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It's all either on Github or launchpad, we don't keep anything we own closed. So if you go through the repos, you will find most of it. But i agree, it needs to be documented to make contributing easier. I put it on our TODO list

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@NeoTheThird Thanks, but this reply is not that helpful: of course I know that it's opensource, but saying that it's in github or launchpad is as helpful as saying that it's somewhere on the internet: these sites are huge

I asked some concrete questions: do you know the answer to them, or are you able (and would you be so kind) to forward them to those who know? - 
@mardy Isn't most of the code at: https://github.com/ubports?
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@wgarcia said in Where is the code?
:@mardy Isn't most of the code at: https://github.com/ubports?
Yes, but we don't know what each repository is. Where, for example, is the UI?
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@wgarcia There's some code there for sure. But it doesn't appear to be what I'm looking for.
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Because of this thread, we brought a document up as quickly as possible. You can find it on this page in our wiki.
Thank you for your concern and wishes to help. I hope we can help you contribute with us.
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Thank you! This one gives a better way to start!
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@UniSuperBox Thanks! That's exactly what I needed to know

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@UniSuperBox Good job Dalton, thanks for writing that up!