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    Is therecipe/qt usable?

    Scheduled Pinned Locked Moved App Development
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    • manlandM Offline
      manland
      last edited by

      Hi,

      I try to build a simple app with golang backend and qml frontend. I already know nanu-c go binding and I have played with it (and clickable of course). I want to try https://github.com/therecipe/qt to see if it's better or not...
      And I have discover it is compatible with ubports ❤
      After installing, I go to simple example :

      cd go_workspace/src/github.com/therecipe/examples/advanced/qml_quick/listview
      

      I add some files and configure them (I understand that with examples/deploy/ubports) :

      manifest.json  ubports.apparmor  ubports.desktop
      

      I build :

      qtdeploy -docker build ubports_arm_xenial .
      

      I scp, install and launch but app don't launch... And I can't find logs anywhere?

      After some search I have found this close issue https://github.com/therecipe/qt/issues/552 with @nanu-c and @bhdouglass :waving_hand:

      There is a way to use therecipe/qt in UT? Why is not a template of clickable?

      Thanks!

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      • bhdouglassB Offline
        bhdouglass
        last edited by

        If you want to take a stab at making a template, check out the repo here: https://gitlab.com/clickable/ut-app-meta-template And feel free to direct any questions my way!

        open-store.io && bhdouglass.com

        manlandM 1 Reply Last reply Reply Quote 0
        • manlandM Offline
          manland @bhdouglass
          last edited by

          @bhdouglass yes thank you! But I can't produce a valid binary... Do you think, if I start a template for clickable I will be able to do that at the end of the Dev!? I don't want to waste my time on something who will never work 😋 But if you are ready to help me we can try something...

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          • bhdouglassB Offline
            bhdouglass
            last edited by

            Well, if you can't get a working binary the template probably won't help you. But you could use clickable's debugging features to help with the app not starting. Another thing to look at is the unity8 logs as well.

            open-store.io && bhdouglass.com

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