Icon Library



  • ICON N.3 rendering:
    photo_2020-08-30_11-24-58.jpg



  • ICON N.4 rendering (the one with background grid):
    photo_2020-08-30_11-32-58.jpg



  • ICON N.5 rendering (last version by @C0n57an71n:
    photo_2020-08-30_11-53-55.jpg



  • @matteo Where do you change the app logo (I mean the path.) I would like test them myself before posting them, just to make sure they are in proportion.



  • @C0n57an71n I use clickable to change the icon compiling the app straight on the device. The icon is stored as a .png file in the Assets folder. Perhaps you could just create a new dummy project with the standard app template creator provided by clickable and replace there the icon, only to see its rendering...



  • @matteo said in Icon Library:

    The icon is stored as a .png file in the Assets folder.

    You can use SVG directly, you'll have better result scaling it...
    On the device (without compiling it yourself) it should be in something like:
    /opt/click.ubuntu.com/XXX.YYY/current/ with XXX.YYY being the app identifier.



  • @AppLee thank you for the pointer. I'm not familiar with SVG format at all but I'm looking forward to employing it, foremost if it is convenient and it brings advantages as you said over the PNG format, but I don't know a thing about implications for a graphical artist in terms of time consuming to preparing that or the software to be used, so I leave to @C0n57an71n the evaluation whether to adopt this format or not.



  • @matteo
    Sure, I bet @C0n57an71n is already working with SVG.
    This is a vector image format which means it uses mathematical formulas to describe visual features (circles, triangles, rectangles, bezier curves, etc.)
    In the open world, one of the best tool is inkscape if you're interested and it's not that hard to learn and use it...

    Long time user of the Gimp, I'm slowly learning how to master basic features of Inkscape.

    PNG works fine, SVG is more versatile even if it has limitations... 😉



  • @matteo The easy way to distinguish is when you zoom in: a graphical/vector like SVG/Inkscape will keep it's details because you are changing some proportions and the display will adapt and cover those changes and thus: no loss in details. On the other hand, a 256x256 pixels PNG, when zoom in... So... yeah SVG is better. But if you want to be artistic and use brushes etc, than Gimp, Krita are some good choices. For 3D is Blender.



  • @C0n57an71n deal then 😉 let's do it with SVG.



  • @matteo I was thinking, since so many people have different opinions and like different icons, why not give the user the option to choose it. Have your app in OpenStore with the icon that you like, but when the user had installed your app, has the option to change the icon.



  • @C0n57an71n not sure if this is even possible to get since as far as I understand the app icon is hard-coded once the app is compiled. But I'm not the best to tell you about the insight behind that.
    Instead, I think that since it seems the discussion is too quite and nobody voted so far on the different rendering of icons, I wish to give you my preferred guide lines to be followed to draw the best icon, in my humble opinion:

    1. I''m still preferring the look of the rendered ICON N.4, with the grid shown in transparency; maybe I'd provide the deep green color to the grid and more evidence to it (therefore less transparency), in order to look more "Matrix"ish;
    2. I like the dots at the bottom row, to ideally recall the days numbers;
    3. I don't really mind colors gradient for the columns, but they look like randomly set for each column (extent of the gradient): perhaps we could adjust that in order to have a consistent approach?
    4. On top of the last column, I still prefer having the rectangle more than the triangle shape, for it seems to me more discreet;
    5. Sure style with a fold-able side is perfect.

    Thank you.

    Matteo


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