Dear Fulvio,
thank you for your feedback. I will carefully go through these examples.
However, I'm a litte bit concerned about the way UBtouch is going. You are leaving the QT creator IDE for new IDE with as little support for installing toolchains as possible (at the first glance).
You are switching to cmake, which is new for me, too. So porting my QT based applications (using qmake) becomes more and more heavier.
At the first glance I'm missing debug capabilities in ATOM. This is a major drawback for me. Please correct me if I'm wrong.
So far I have reviewed the tedit code, where the c++ plugin is getting the filename from the qml part, so far nothing special on the c++side. By this configuration you are restricted to the directory space which are allowed in the qml environment. And quite this environment is the open point for my.
So the next step would be to install a working toolchain under ATOM.