After a searching the internet I found out that I need to add the line root:100000:65536
into /etc/subuid
and /etc/subgid
.
I think that line is added automatically when installing LXD but for some reason it wasn't generated.
Best posts made by nikalon
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RE: Problems with crossbuilder
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RE: How to launch GUI apps from CLI?
@alan_g said in How to launch GUI apps from CLI?:
@nikalon you have to "trick" Unity8 into allowing the application to connect. I have not tried it recently, but something like this... https://lists.ubuntu.com/archives/mir-devel/2015-September/001267.html
Yes! That works, thank you! For anyone who wants the answer you have to append the paremeter
--desktop_file_hint=unity8
or-- --desktop_file_hint=unity8
to a regular binary you want to open. This is the syntax:./application -- --desktop_file_hint=unity8
Unfortunately the game crashes because of some OpenGL problem that I don't know how to solve yet:
library "/vendor/lib/egl/libGLESv2S3D_adreno.so" not found ----- Initializing OpenGL ----- Initializing OpenGL subsystem Using 8 color bits, 24 depth, 8 stencil display shutting down: Unable to initialize OpenGL (glAccum) idRenderSystem::Shutdown() Shutting down OpenGL subsystem Sys_Error: Unable to initialize OpenGL (glAccum) shutdown terminal support
But that's an unrelated question that I should ask elsewhere.
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Problems with crossbuilder
I'm following this guide for compiling Ubuntu Touch packages. Setting up LXD with
crossbuilder setup-lxd
works well but when I execute the commandcrossbuilder
in any project I get this error:error: no devices/emulators found Could not find a device, will not deploy Building address-book-app for armhf. Creating LXD container address-book-app-usdk-16-04-amd64-armhf-dev using ubports-sdk:ubuntu-sdk-16.04-amd64-armhf-dev. Error: Remote ubports-sdk exists as <https://sdk-images.ubports.com> Creating address-book-app-usdk-16-04-amd64-armhf-dev Error: Failed container creation: LXD doesn't have a uid/gid allocation. In this mode, only privileged containers are supported.
I tried removing and reinstalling LXD, removing my previous containers, rebooting but nothing works. I'm using Pop!_OS based on Ubuntu 18.04.
Latest posts made by nikalon
-
RE: Problems with crossbuilder
After a searching the internet I found out that I need to add the line
root:100000:65536
into/etc/subuid
and/etc/subgid
.
I think that line is added automatically when installing LXD but for some reason it wasn't generated. -
Problems with crossbuilder
I'm following this guide for compiling Ubuntu Touch packages. Setting up LXD with
crossbuilder setup-lxd
works well but when I execute the commandcrossbuilder
in any project I get this error:error: no devices/emulators found Could not find a device, will not deploy Building address-book-app for armhf. Creating LXD container address-book-app-usdk-16-04-amd64-armhf-dev using ubports-sdk:ubuntu-sdk-16.04-amd64-armhf-dev. Error: Remote ubports-sdk exists as <https://sdk-images.ubports.com> Creating address-book-app-usdk-16-04-amd64-armhf-dev Error: Failed container creation: LXD doesn't have a uid/gid allocation. In this mode, only privileged containers are supported.
I tried removing and reinstalling LXD, removing my previous containers, rebooting but nothing works. I'm using Pop!_OS based on Ubuntu 18.04.
-
RE: How to launch GUI apps from CLI?
@alan_g said in How to launch GUI apps from CLI?:
@nikalon you have to "trick" Unity8 into allowing the application to connect. I have not tried it recently, but something like this... https://lists.ubuntu.com/archives/mir-devel/2015-September/001267.html
Yes! That works, thank you! For anyone who wants the answer you have to append the paremeter
--desktop_file_hint=unity8
or-- --desktop_file_hint=unity8
to a regular binary you want to open. This is the syntax:./application -- --desktop_file_hint=unity8
Unfortunately the game crashes because of some OpenGL problem that I don't know how to solve yet:
library "/vendor/lib/egl/libGLESv2S3D_adreno.so" not found ----- Initializing OpenGL ----- Initializing OpenGL subsystem Using 8 color bits, 24 depth, 8 stencil display shutting down: Unable to initialize OpenGL (glAccum) idRenderSystem::Shutdown() Shutting down OpenGL subsystem Sys_Error: Unable to initialize OpenGL (glAccum) shutdown terminal support
But that's an unrelated question that I should ask elsewhere.
-
How to launch GUI apps from CLI?
Hello everyone!
Is there any way to open GUI apps from the command line app? I'm trying to open a SDL2 game that I compiled from the phone itself and this is the error that I get:
[2018-08-20 17:18:10.193243] <ERROR> MirConnectionAPI: Caught exception at client library boundary (in release): /build/mir-0.24.20ubuntu11+ubports+0~20180312130613.14~1.gbp8ec514/src/client/rpc/stream_socket_transport.cpp(168): Throw in function virtual void mir::client::rpc::StreamSocketTransport::send_message(const std::vector<unsigned char>&, const std::vector<mir::Fd>&) Dynamic exception type: boost::exception_detail::clone_impl<boost::exception_detail::error_info_injector<mir::socket_disconnected_error> > std::exception::what: Failed to send message to server: Broken pipe 32, "Broken pipe" Sys_Error: Error while initializing SDL: Failed to connect to the mir server: Failed to connect: not accepted by server
Sorry if this question has been asked before, but I'm pretty new to this platform and it's difficult to find specific information about certain components of the OS.