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    apparmor picture_files_read

    Scheduled Pinned Locked Moved App Development
    15 Posts 4 Posters 1.1k Views 2 Watching
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      • flohackF Offline
        flohack @Craig
        last edited by

        @Craig I dont think that its supported for an App to launch another app. You could export a picture and then the suer canchoose Gallery as a target. But so far just launching a specific app is not possible. Its also hard to make this stable since what if Gallery app is not installed, has been renamed etc ?

        My languages: πŸ‡¦πŸ‡Ή πŸ‡©πŸ‡ͺ πŸ‡¬πŸ‡§ πŸ‡ΊπŸ‡Έ

        CraigC 1 Reply Last reply Reply Quote 0
        • AppLeeA Offline
          AppLee @Craig
          last edited by

          @Craig
          Hi, and good job on this.
          Now you want to use the content hub the other way around and export a picture from your app.

          You'll have to add ContentHandler.Source to your SDLTest-contenthub.json
          You should read this : http://docs.ubports.com/en/latest/appdev/guides/contenthub.html#exporting

          As Flo wrote, you cannot force an app, the user has to select the destination app.

          CraigC 1 Reply Last reply Reply Quote 0
          • CraigC Offline
            Craig @flohack
            last edited by

            @Flohack What about when the Messaging app launches the content hub so I can attach an image to a text message?

            AppLeeA 1 Reply Last reply Reply Quote 0
            • AppLeeA Offline
              AppLee @Craig
              last edited by

              @Craig
              What Florian meant is that an app cannot directly opens another one (even less a specific one).
              You have to go through the Content Hub to do so, but it's not the messaging app opening the gallery...

              CraigC 1 Reply Last reply Reply Quote 0
              • CraigC Offline
                Craig @AppLee
                last edited by

                @AppLee Why would I want to export a picture from my app when that's not what it needs to do? It needs to acquire a picture from the content hub, namely Gallery or File Manager. Sorry, maybe I didn't make it clear what I'm trying to do.

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                • CraigC Offline
                  Craig @AppLee
                  last edited by

                  @AppLee Sorry, I must not be using the right vocabulary. Basically, like how the Messaging app opens the content hub and you can choose from Gallery or File Manager, then a photo is sent to a directory where the Messaging app can access it. How can I get my C++ app to open/launch/etc the content hub? I have already added the required code for my app to be listed as a "destination" in the content hub. I just need to understand how to create an event/link/etc in C++ that will open the content hub for my app's users. Thank you!

                  AppLeeA 1 Reply Last reply Reply Quote 0
                  • AppLeeA Offline
                    AppLee @Craig
                    last edited by

                    @Craig
                    Oh sorry, I ddin't fully understand your question.

                    So you can refer there : http://docs.ubports.com/en/latest/appdev/guides/contenthub.html#importing
                    You can call the ContentPeerPicker in your code to display the app choice to import a Picture from.

                    CraigC 1 Reply Last reply Reply Quote 0
                    • CraigC Offline
                      Craig @AppLee
                      last edited by

                      @AppLee I read that Importing section, thanks. What language is that written in? Qml? My app is written in C++. Is there a way to open the content hub with C++? Or is there some headers I can put in my C++ program that will enable a new function to do that? I can't seem to find documentation for C++.

                      AppLeeA 1 Reply Last reply Reply Quote 0
                      • AppLeeA Offline
                        AppLee @Craig
                        last edited by

                        @Craig
                        Yes it's QML, I don't know about C++ only.
                        Can you consider some QML for the front part of your app ?
                        It's not difficult to learn and use.

                        CraigC 1 Reply Last reply Reply Quote 0
                        • CraigC Offline
                          Craig @AppLee
                          last edited by

                          @AppLee Okay, I tried it. I did "clickable create" and selected the C++ binary option.

                          When I run "clickable" the main.cpp file calls qml/Main.qml and it says "Hello World!" on my touch device.

                          Now, I tried to swap the code in Main.qml for this code here:
                          https://api-docs.ubports.com/sdk/apps/qml/Ubuntu.Content/ContentHub.html
                          The code just below "Example usage for importing content:"

                          When I run "clickable", clickable reports: /bin/sh: 1: Syntax error: "(" unexpected

                          Is there a mistake in the documented code? What do I need to put in the Main.qml file so it brings up the content hub?

                          Thanks!

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