FluffyChat Encryption via Pantalaimon
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Just my personal opinion: I'd suggest skipping the cross-compiling for now and focus on publishing the app to the Open Store, maybe with a bit of polishing first. I have tried to do the cross-compiling once and it is not straight-forward. Btw, the links on your releases page give 404ers.
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@jonius I wasn't sure how the gatekeepers would feel about it given that it's an unconfined app. But I suppose it's still worth spinning up the conversation at least with them and work through the process.
Thanks for letting me know about the 404s. Looks like it's a glitch with sourcehut, I'll chase that down with Drew. In the meantime I setup an alternate download location.
http://files.dreamfall.space/clicks/pantalaimon.thrrgilag_0.3.0_arm64.click
http://files.dreamfall.space/clicks/pantalaimon.thrrgilag_0.3.0_armhf.click
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I've published another minor update. This release includes additional homeserver settings for http proxy and ssl verification. It also now has a global setting to update the log level to assist with troubleshooting.
https://git.sr.ht/~thrrgilag/pantalaimon-ut/refs/0.4.0
I'll be reaching out the OpenStore folks later this week and see about getting it reviewed and published. Then the focus will be on getting the interactive features wired up.
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@thrrgilag Thanks! Works great on my nexus 7 stable and nexus 5 RC
The strange thing happens when I test it on another nexus 5 RC and nexus 7 RC (in general I have 4 devices), apps crashes I mean - flfuffy frezzes and logs out from account
I was searching for the reason and... maybe it happens when device powers off, casued by critically low battery. This is what happened on both mentioned decices and after this situation fluffy stopped working
(reinstalling both apps and clearing data didn't work, so only OS reflash may work...)For everyone interseted in matrix on UT device, with new qt web engine avaliable on RC, you can create simple webapp, there is no notifications and it lookls like desktop version but for now it may be alternative for devices where fluffy/pantalaimon crashes. Video and Pictures work, I'll test calls later.
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@thrrgilag any updates on bringing the Pantalaimon to the OpenStore? This would be awesome!
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@jimmypesto no unfortunatly no updates on that front. The possibility I think was brought up briefly in the telegram group but I didn't push it with the gatekeepers yet.
The last few months I've been focusing on gtk/libhandy related development in the little free time I've had so I'm a bit behind on ubuntu touch work. Not sure when I'll get back to it but I'll keep it on my radar and hopefully at some point put out an update.
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@thrrgilag this would be awesome, thanks.
Lacking E2E support is really problem with FluffyChat so far...
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So I finally found time to play with your awesome software. Sadly I can not fully understand the installation instructions and need a little extra help.
I downloaded the 0.4.0 release to the downloads folder of the Phone and extracted it.
Then I copied the dev-build.sh to the home directory of phablet, made it executable and run it. It finished without errors.
Now I can find the directory:~/pantalaimon-build
Inside this directory is one file and one dir:main.patch tmp
What do you mean by* pull /home/phablet/pantalaimon-build/dist/pantalaimon
?
Additionally I wasn't able to find the filepantalaimon
that should be renamed. -
@jimmypesto doh! aparently I had either forgot to attach them or the click packages fell off that release entry. I'll dig those up and post them again. You don't have to run a new build unless you want to recompile everything from scratch.
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@jimmypesto the click pacakges for both 32bit and 64bit should be available now on https://git.sr.ht/~thrrgilag/pantalaimon-ut/refs/0.4.0
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@thrrgilag nah I just want to get your software up and running.
Thanks for your quick support. Awesome!
Can you help me to get back into a clean state? I feel like I'm stuck...
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@jimmypesto you can just blow away that build folder on your device. The click package has a UI that you can use to set and update your settings as well as enable or disable the background service.
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@thrrgilag thanks a lot.
I was able to install the click package without any errors. -
So I was able to activate Pantalaimon, and use it from Fluffy Chat. Its really easy thanks to your work.
It seems like encryption is working but within Element Clients I get this red warning sign besides each message from the Pantalaimon + Fluffy combo that says its not encrypted.
I played around a lot. My understanding of everything is still basic but I did not find a way get rid of this. Am I doing sth. wrong? -
@jimmypesto it has to do with verification of the client session (or lack thereof). Unforunatly that isn't exposed through a UI right with this build. You can blindly verify the session through Element but otherwise as it stands there isn't a good way to do it atm.
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@thrrgilag Today Fluffy crashed and I had to login again. Afterwards the warning sign was gone.
Hmn but in the Fluffy encryption options I can see the keys used for verification and I can enable/disable these.
Is there a recommended way to set up E2EE between two ppl with lets say 2 devices each (and one of these is UB Fluffy + Pantalaimon)?
Im just getting started, sry for all these questions and thanks for your support.
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@jimmypesto said in FluffyChat Encryption via Pantalaimon:
@thrrgilag Today Fluffy crashed and I had to login again. Afterwards the warning sign was gone.
Don't forget if you have to sign in again, that fluffy is pointing to pantalaimon
Is there a recommended way to set up E2EE between two ppl with lets say 2 devices each (and one of these is UB Fluffy + Pantalaimon)?
Because there isn't any controls available from the UB Fluffy+Pantalaimon side you'll have to start the encrypted chat using another client that supports encryption such as Element. Once you've done that it should work in UB Fluffy. Keep in mind that if you have previously encrypted messages those won't be decryptable since you can't easily import the keys from another session. But new messages should decrypt just fine.
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For those who aren't already aware, the latest FluffyChat update fixes the broken image issue when used with Pantalaimon.
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@thrrgilag nice!
May I ask what keeps you from uploading the app to the OpenStore? I think it is useful the way it is right now.
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@jonius said in FluffyChat Encryption via Pantalaimon:
@thrrgilag nice!
May I ask what keeps you from uploading the app to the OpenStore? I think it is useful the way it is right now.
At this point I think it's mostly a matter of me not having the time to chase it down. I'll see if I can dig up that information and figure out what that process is to get it approved and submitted in the next week or so.