• Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Search
  • Register
  • Login
UBports Robot Logo UBports Forum
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Search
  • Register
  • Login

SuperTuxKart porting

Scheduled Pinned Locked Moved App Development
29 Posts 7 Posters 4.7k Views 1 Watching
Loading More Posts
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • A Offline
      AntiDroid
      last edited by AntiDroid 19 Feb 2021, 09:37

      The reason I can not find the information is because the people that know prefer to communicate in ways that do not get preserved. I do not want to contribute to that issue and even if I did join and ask the question I wouldn't understand the answer well enough to then post it for others in a comprehensible way.

      The funny thing is it only really increases the work load for those people because it makes it harder for others to contribute because they can not find the information they need so they give up leaving only a few core people doing all the work. Then everyone wonders why more people don't roll up their sleeves and get to work fixing bugs rather than complaining.

      No matter what I will keep working away and contribute in anyway I can. It does not look like it will be porting apps anytime soon which sadly is one of the big things UT needs to get more users.

      K 1 Reply Last reply 19 Feb 2021, 10:42 Reply Quote 0
      • K Offline
        kugiigi @AntiDroid
        last edited by 19 Feb 2021, 10:42

        @antidroid Sorry, I did not intend to make this thread about forum vs chat 😅
        I was just giving my guess why you haven't receive any response yet.

        To be fair, there are of course cons and pros for both forums and chats. They both have their purpose and there are people who thinks the opposite as your opinion. For some, going to forums is more effort than in live chat.

        Anyway, hopefully you get responses here 😃 I would suggest directly contacting the developers of similar apps/games in the store though, even just via email. Then if you get valuable discussion then you can just post here those information.

        A 1 Reply Last reply 19 Feb 2021, 11:30 Reply Quote 0
        • L Offline
          lduboeuf @AntiDroid
          last edited by lduboeuf 19 Feb 2021, 11:25

          @antidroid Saw on Telegram @qiangong2 who was already fighting for building STK, don't where it landed, see https://github.com/Qiangong2/stk-code

          A 1 Reply Last reply 19 Feb 2021, 11:31 Reply Quote 0
          • A Offline
            AntiDroid @kugiigi
            last edited by AntiDroid 19 Feb 2021, 11:30

            @kugiigi No worries and I do agree 100%. I Started by asking for help on Github in the STK code repo and it was only after a week without any response I reluctantly signed up here.

            I am an old aspie and all this social stuff is not for me. I have an email account, github account and now this one. When involved with opensource hardware/software projects I've had accounts on those forums too until I get a new obsession and move on. But I have never had and never will have a facebook, twitter, instagram or other social media account.

            Hell I had a feature phone until a few months ago and would still have one if there were any decent ones compatible with the networks where I live. I wanted an Ubuntu phone back when canonical had their crowd funding campaign but they were not available in my Country and the networks were not compatible to import one. I maintain 16 different Android devices for my kids and family (TV's, Tablets and Phones) and honestly I personally can't believe people voluntarily use them. When my last feature phone died and before I found a OPO to flash UT on I simply didn't have a phone. I know it sounds strange to most people but as an aspie everything is black and white, no grey area where I do things that do not make logical sense in my mind.

            Sorry for the wall of text. Again an aspie thing, we do not tend to express ourselves concisely.

            1 Reply Last reply Reply Quote 0
            • A Offline
              AntiDroid @lduboeuf
              last edited by 19 Feb 2021, 11:31

              @lduboeuf Thank you very much. He at least has a start there and maybe if I can get it to at least complain about compiling I can figure it out.

              1 Reply Last reply Reply Quote 0
              • A Offline
                AntiDroid
                last edited by AntiDroid 28 Feb 2021, 02:24

                UPDATE Feb 28, 2021

                I am making progress. You can find the repo here

                There are still some issues. Maybe one of the people here that actually know what they are doing can spot what I am doing wrong. I also have an open dialog with the STK developers in github.

                Clickable Arm64 build

                This one builds completely and creates a clickable. I tried installing it on my OnePlus 6T which is running a GSI from a few months ago. It is the only arm64 device I have and is not a stable device.

                I get

                Fatal error: /home/phablet/Downloads/supertuxkart_1.2.0-ubports_arm64.click fail
                WARNING:root:signiture check failed, but installing anyway as requested
                Cannot install /home/phablet/Downloads/supertuxkart_1.2.0-ubports_arm64.click F
                

                There may be more to the message but UT_tweak tools output window does not wrap and has no side scroll I could find.

                Clickable Armhf build

                Armhf builds all the object files and only fails at the last step creating the executable which fails at

                Linking CXX executable bin/supertuxkart
                lib/angelscript/projects/cmake/libangelscript.a(as_callfunc.cpp.o): In function `CallSystemFunction(int, asCContext*)':
                as_callfunc.cpp:(.text+0x1e4): undefined reference to `CallSystemFunctionNative(asCContext*, asCScriptFunction*, void*, unsigned long*, void*, unsigned long long&, void*)'
                
                

                I get the feeling

                as_callfunc.cpp.o
                

                should be a call to

                as_callfunc_arm.cpp.o
                

                and that means it is not detecting the architecture correctly?? It appears to be related to Anglescript (Again https://github.com/supertuxkart/stk-code/issues/2411 https://github.com/supertuxkart/stk-code/pull/2195 https://github.com/supertuxkart/stk-code/issues/2569 and others) and compiling for arm. Again I am not sure how I would do this without modifying STKs code. I would rather do it from the clickable build files.

                Clickable desktop build

                I can build all the object files and even build an executable but it fails at the very end with.

                Installing /home/Projects/stk/stk-code/ubuntu_touch/manifest.json
                Installing /home/Projects/stk/stk-code/ubuntu_touch/supertuxkart.apparmor
                Installing /home/Projects/stk/stk-code/ubuntu_touch/supertuxkart.desktop
                Installing /home/Projects/stk/stk-code/ubuntu_touch/icon.png
                Successfully built package in './supertuxkart_1.2.0-ubports_amd64.click'.
                /home/Projects/stk/stk-code/ubuntu_touch/build/x86_64-linux-gnu/app/supertuxkart_1.2.0-ubports_amd64.click: pass
                non-network local connections being added to access control list
                Mounting device home to /home/.clickable/home
                [error  ] FileManager: Could not find file 'supertuxkart.git'in any standard location (esp. ../data).
                [error  ] FileManager: Last location checked '/./share/supertuxkart/data/'.
                [fatal  ] FileManager: Set $SUPERTUXKART_DATADIR to point to the data directory.
                Command exited with non-zero exit status 1, see above for details. This is most likely not a problem with Clickable.
                

                The solution is here I think https://forum.freegamedev.net/viewtopic.php?f=18&t=7595 but I would like to implement it from the clickable build files rather than modifying anything in the STK code or having to do it manually but I have not figured that one out yet.

                1 Reply Last reply Reply Quote 1
                • A Offline
                  AntiDroid
                  last edited by 1 Mar 2021, 09:12

                  This post is deleted!
                  1 Reply Last reply Reply Quote 0
                  • A Offline
                    AntiDroid
                    last edited by AntiDroid 3 Jan 2021, 09:34 1 Mar 2021, 09:21

                    Alpha testing


                    I have successfully built an Arm64 click package of SuperTuxKart. I am unable to test it due to my only arm64 device thinking it is armhf.

                    From talking with the people over at STK it may work out of the box without any other changes since this version uses sdl2 to interface with the touchscreen and sensors. :crossed_fingers:

                    If you would like to test it out you can download it here.
                    https://github.com/Intrinsically-Sublime/stk-code/releases/tag/V1.2.0-alpha

                    Download it directly on the phone to the downloads directory.

                    Then from the command line.

                    cd ./Downloads
                    sudo pkcon install-local ./supertuxkart_1.2.0-ubports_arm64.click --allow-untrusted
                    

                    I honestly do not know if it will do anything at all.

                    L A 2 Replies Last reply 1 Mar 2021, 10:09 Reply Quote 1
                    • L Offline
                      lduboeuf @AntiDroid
                      last edited by 1 Mar 2021, 10:09

                      @antidroid congrats for your successful build ;-). Don't have an arm64 too, so can't test, maybe announce it on Telegram ?

                      K 1 Reply Last reply 1 Mar 2021, 10:38 Reply Quote 0
                      • K Offline
                        kugiigi @lduboeuf
                        last edited by 1 Mar 2021, 10:38

                        @lduboeuf I tested it on my Xperia X and it won't open
                        The error is

                        WARNING **: Unable to exec `supertuxkart` in `/opt/click.ubuntu.com/.click/users/phablet/supertuxkart`: No such file or directory
                        

                        Looks like you're executing on the wrong directory. The binary is at /opt/click.ubuntu.com/supertuxkart/current/bin/ in the current installation.

                        K 1 Reply Last reply 1 Mar 2021, 10:51 Reply Quote 0
                        • K Offline
                          kugiigi @kugiigi
                          last edited by 1 Mar 2021, 10:51

                          @kugiigi I tried to manually execute the binary and gets the error below

                          error while loading shared libraries: libvorbisfile.so.3: cannot open shared object file: No such file or directory
                          
                          A A 3 Replies Last reply 1 Mar 2021, 11:04 Reply Quote 0
                          • A Offline
                            aarontheissueguy @AntiDroid
                            last edited by 1 Mar 2021, 11:03

                            @antidroid
                            Here are my logs.
                            http://paste.ubuntu.com/p/79GpQcg54G/

                            A 1 Reply Last reply 1 Mar 2021, 11:06 Reply Quote 0
                            • A Offline
                              AntiDroid @kugiigi
                              last edited by AntiDroid 3 Jan 2021, 11:07 1 Mar 2021, 11:04

                              @kugiigi Thank you. I will look into this. I should probably build it with the debug flag enabled so we get a little more information.

                              Just so I understand. The click installed but fails to run or it fails to install?

                              EDIT: Reread your message and understand now

                              1 Reply Last reply Reply Quote 0
                              • A Offline
                                AntiDroid @aarontheissueguy
                                last edited by 1 Mar 2021, 11:06

                                @aarontheissueguy Thanks

                                1 Reply Last reply Reply Quote 0
                                • A Offline
                                  AntiDroid @kugiigi
                                  last edited by 1 Mar 2021, 11:43

                                  @kugiigi said in SuperTuxKart porting:

                                  I tried to manually execute the binary and gets the error below

                                  Where did you find the binary installed? Was it where it was supposed to be?

                                  /opt/click.ubuntu.com/.click/users/phablet/supertuxkart
                                  
                                  K 1 Reply Last reply 1 Mar 2021, 11:51 Reply Quote 0
                                  • K Offline
                                    kugiigi @AntiDroid
                                    last edited by 1 Mar 2021, 11:51

                                    @antidroid Well it seems that click files are located in multiple directories, most likely just symlinks. First is at /opt/click.ubuntu.com/supertuxkart/current/bin but it also exists at /opt/click.ubuntu.com/.click/users/phablet/supertuxkart/bin. The latter seems to be the path used in the desktop files of click apps. I honestly have no idea where your app is wrong. I compared it to other working apps and it seems correct.

                                    1 Reply Last reply Reply Quote 1
                                    • A Offline
                                      abmyii @kugiigi
                                      last edited by 1 Mar 2021, 13:19

                                      @AntiDroid You need to package the required libraries in the click. This is how I do it for Neverball: https://gitlab.com/abmyii/neverball-touch/-/blob/master/clickable.json#L43-58

                                      The method I use to identify them is just trial-and-error. I assume it runs on your device because you have the libraries already installed, whereas most devices don't have those libraries preinstalled.

                                      @kugiigi What you could try is to use the libraries packaged with Neverball when running the game manually, since it should have most (if not all) of the required libraries. To do that, run:

                                      export LD_LIBRARY_PATH=/opt/click.ubuntu.com/neverball.abmyii/current/lib/aarch64-linux-gnu:/opt/click.ubuntu.com/*.abmyii/current/lib/*
                                      

                                      And then run SuperTuxKart manually as you did before.

                                      K 1 Reply Last reply 1 Mar 2021, 14:01 Reply Quote 3
                                      • K Offline
                                        kugiigi @abmyii
                                        last edited by 1 Mar 2021, 14:01

                                        @abmyii I tried that but now it's looking for libopenal.so.1

                                        A A 2 Replies Last reply 1 Mar 2021, 15:46 Reply Quote 0
                                        • A Offline
                                          abmyii @kugiigi
                                          last edited by 1 Mar 2021, 15:46

                                          @kugiigi If you are up for it, you can just manually download all the required libs until it works - there shouldn't be too many more TBH. The process is a bit finicky, but doable. I can explain how to, if you are interested.

                                          Unfortunately I don't have an arm64 device, else I would have tried it myself.

                                          1 Reply Last reply Reply Quote 0
                                          • A Offline
                                            AntiDroid @kugiigi
                                            last edited by 1 Mar 2021, 22:07

                                            @abmyii Thank you very much you have saved me having to figure out how to add the libs. I had looked through UBports development guide for dependencies but wasn't sure exactly how to go about it. I now see with your information it is this section.

                                            @kugiigi It is easy for me to add the libs but difficult to figure out which ones it needs without a working device.

                                            No pressure on anyone to test this, it can wait until I have a working device. People can fork my repo and build it themselves too. I have included build instructions in the ubuntu_touch folder README. I have just updated the repo with the current clickable.json incuding the known needed libs so far.

                                            T 1 Reply Last reply 3 Mar 2021, 18:40 Reply Quote 1
                                            • First post
                                              Last post