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  • P

    SDL in the base system?

    Watching Ignoring Scheduled Pinned Locked Moved OS sdl system
    2 28 Mar 2025, 20:05
    22 Mar 2025, 23:39
    0 Votes
    2 Posts
    205 Views
    A 28 Mar 2025, 20:05
    Hi @Plarde Thanks for your contribution. And you're right, it's important to discuss such matter. I don't know how involved you already are in the system development. I'll make the assumption that you're more an app developer from the argument you made. So I don't want to go too deep as this is a topic that I don't master. One argument that can be made against it is that it will make the system image grow even larger when it's already too large for some devices. So the current situation is that such library/framework have to be packaged within the click. I guess the clickable template with already included SDL is a very good idea and should help developers wishing to use SDL tremendously as not many people are familiar with clicks and it can be cumbersome to build a simple app... I'll let other people prove me wrong or go deeper in the explanations. Kindly yours.
  • P

    Wayland scaling for non-QT apps

    Watching Ignoring Scheduled Pinned Locked Moved OS scaling sdl wayland
    1 21 Mar 2024, 15:02
    21 Mar 2024, 15:02
    0 Votes
    1 Posts
    218 Views
    No one has replied
  • C

    Hello World, Hello SDL

    Watching Ignoring Scheduled Pinned Locked Moved App Development sdl clickable c++ video games
    3 28 May 2019, 21:20
    11 Apr 2019, 02:11
    0 Votes
    3 Posts
    1k Views
    L 28 May 2019, 21:20
    for reference : https://forums.ubports.com/topic/2178/c-and-sdl-with-clickable-a-little-help-please/19
  • C

    C++ and SDL with Clickable. A little help please.

    Watching Ignoring Scheduled Pinned Locked Moved App Development link c++ app sdl2 sdl
    32 15 Apr 2020, 02:10
    29 Dec 2018, 06:24
    4 Votes
    32 Posts
    9k Views
    P 15 Apr 2020, 02:10
    @Craig Maybe you could help out here: https://gitlab.com/clickable/clickable/issues/122