Add custom starter to App scope
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@Wendigo said in Add custom starter to App scope:
Not really. Since Love2d depends on SDL2 we'd first figure out how to compile SDL with clickable:
- All dependencies included
- With SDL2 version <= 2.0.7
https://forums.ubports.com/topic/2178/c-and-sdl-with-clickable-a-little-help-please/16 SDL2 works on UT, now how can I package love2d in a click?
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@mymike said in Add custom starter to App scope:
@Wendigo said in Add custom starter to App scope:
Not really. Since Love2d depends on SDL2 we'd first figure out how to compile SDL with clickable:
- All dependencies included
- With SDL2 version <= 2.0.7
https://forums.ubports.com/topic/2178/c-and-sdl-with-clickable-a-little-help-please/16 SDL2 works on UT, now how can I package love2d in a click?
Do basically the same thing to build love2d with SDL2 support, and include the necessary files in your click by installing them to the correct place during the
clickable buildso thatbuild-clickwill include them. -
@dobey eh, the thing is that for SDL2 I just copied someone else's template, do idk how it works...
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