Add custom starter to App scope
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@Wendigo said in Add custom starter to App scope:
Not really. Since Love2d depends on SDL2 we'd first figure out how to compile SDL with clickable:
- All dependencies included
- With SDL2 version <= 2.0.7
https://forums.ubports.com/topic/2178/c-and-sdl-with-clickable-a-little-help-please/16 SDL2 works on UT, now how can I package love2d in a click?
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@mymike said in Add custom starter to App scope:
@Wendigo said in Add custom starter to App scope:
Not really. Since Love2d depends on SDL2 we'd first figure out how to compile SDL with clickable:
- All dependencies included
- With SDL2 version <= 2.0.7
https://forums.ubports.com/topic/2178/c-and-sdl-with-clickable-a-little-help-please/16 SDL2 works on UT, now how can I package love2d in a click?
Do basically the same thing to build love2d with SDL2 support, and include the necessary files in your click by installing them to the correct place during the
clickable build
so thatbuild-click
will include them. -
@dobey eh, the thing is that for SDL2 I just copied someone else's template, do idk how it works...