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    Add custom starter to App scope

    Scheduled Pinned Locked Moved Support
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      • mymikeM Offline
        mymike
        last edited by

        @Wendigo said in Add custom starter to App scope:

        Not really. Since Love2d depends on SDL2 we'd first figure out how to compile SDL with clickable:

        • All dependencies included
        • With SDL2 version <= 2.0.7

        https://forums.ubports.com/topic/2178/c-and-sdl-with-clickable-a-little-help-please/16 SDL2 works on UT, now how can I package love2d in a click?

        dobeyD 1 Reply Last reply Reply Quote 0
        • dobeyD Offline
          dobey @mymike
          last edited by

          @mymike said in Add custom starter to App scope:

          @Wendigo said in Add custom starter to App scope:

          Not really. Since Love2d depends on SDL2 we'd first figure out how to compile SDL with clickable:

          • All dependencies included
          • With SDL2 version <= 2.0.7

          https://forums.ubports.com/topic/2178/c-and-sdl-with-clickable-a-little-help-please/16 SDL2 works on UT, now how can I package love2d in a click?

          Do basically the same thing to build love2d with SDL2 support, and include the necessary files in your click by installing them to the correct place during the clickable build so that build-click will include them.

          mymikeM 1 Reply Last reply Reply Quote 0
          • mymikeM Offline
            mymike @dobey
            last edited by

            @dobey eh, the thing is that for SDL2 I just copied someone else's template, do idk how it works...

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