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    New Launcher, edge channel.

    Lomiri (was Unity8)
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    • arubislander
      arubislander @UniSuperBox last edited by

      @UniSuperBox said in New Launcher, edge channel.:

      The second option makes it visually pleasing but far less usable for the people who actually have to work with it. Fitts's Law still applies, roughly, since a taller handle reduces the distance someone must travel to reach it.

      Ah... I had naively assumed that the 'mouse area' of the handle would still extend the full length of the right side and that the modification would only be visual.

      1 Reply Last reply Reply Quote 1
      • K
        kugiigi last edited by

        I think it's not much about the mouse area per se but the visual suggests that the drag area is only limited to the hint area so user's tendency will still be reaching to it even though dragging anywhere will work.

        arubislander 1 Reply Last reply Reply Quote 1
        • arubislander
          arubislander @kugiigi last edited by

          A physical drawer can also be opened from any part on its edge, not only by grabbing the handle.

          1 Reply Last reply Reply Quote 0
          • U
            UniSuperBox last edited by UniSuperBox

            Virtual representations of ideas are only equivalent to physical objects by name, in most cases. Just because it's called a Drawer doesn't mean you apply all of your knowledge about a drawer to it.

            Anyway, we're bikeshedding now. I'd prefer something that proves that changing the drawer is better, not conjecture.

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            • arubislander
              arubislander last edited by

              The comment that sparked off this discussion was more about esthetics than function. Let's wait and see if @UniSuperBox's suggestions will be taken up and we can have new suggestions that both work and are an improvement on what we have now, if possible.

              dobey 1 Reply Last reply Reply Quote 0
              • dobey
                dobey @arubislander last edited by

                @arubislander said in New Launcher, edge channel.:

                The comment that sparked off this discussion was more about esthetics than function.

                The problem with this though is that we cannot ship something which is optimally designed to a single person's preferred aesthetic. We need to design things that are usable by as many people as possible, if we want UT to gain a significant user base. That means things need to be visually obvious, accessible, etc… and we must think from the point of views of others to accomplish such a design.

                ? 1 Reply Last reply Reply Quote 1
                • ?
                  A Former User @dobey last edited by

                  @dobey
                  The three dots have been on the notifications drop down for ages... it wasn't obvious to me what they did until someone pointed it out fairly recently. 😕

                  K 1 Reply Last reply Reply Quote 0
                  • K
                    kugiigi @Guest last edited by

                    @3arn0wl Do you mean it wasn't obvious that it's a handle for dragging and closing the drawer?
                    Personally I got it right from the start, well I guess that's because I've used the drawer pre-handle so I immediately noticed the change. To me, it is perfectly usable and intuitive and definitely an improvement from the mess it was before.
                    I guess it's just that it doesn't look great especially on larger screens but I'd take usable than pretty any day of the week 🙂

                    ? 1 Reply Last reply Reply Quote 1
                    • ?
                      A Former User @kugiigi last edited by

                      @kugiigi said in New Launcher, edge channel.:

                      @3arn0wl Do you mean it wasn't obvious that it's a handle for dragging and closing the drawer?

                      For dragging it, yes. I thought you had to have your fingers over the icons at the top. Once I found out, I did suggest some tiny < > icons in stead.. but I'm not sure, on reflection.

                      dobey 1 Reply Last reply Reply Quote -1
                      • dobey
                        dobey @Guest last edited by

                        @3arn0wl said in New Launcher, edge channel.:

                        For dragging it, yes. I thought you had to have your fingers over the icons at the top. Once I found out, I did suggest some tiny < > icons in stead.. but I'm not sure, on reflection.

                        The indentation dots and similar have been used for quite a long time as "grip" indicators in GUIs, for objects which may be dragged, such as toolbars and pane handles. This is because it is a bit skeuomorphic given how physical objects have such designs as a means of increasing surface area contact as your skin presses into them when squeezing (thus increasing the "grip" you have on them).

                        So, while I wouldn't be surprised if you consciously didn't recognize this, the visual indication of this type is used to create a subconscious realization.

                        1 Reply Last reply Reply Quote 1
                        • dieharddan
                          dieharddan @B2288 last edited by dieharddan

                          @B2288 said in New Launcher, edge channel.:

                          I think the gray bar on the right with the three dots is ugly. Would there be any issue removing it?

                          I personally don't think its all too bad really. What I think is ugly is the large, square, orange ubuntu icon in the corner!

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