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Indicator pull down regression on new Unity8 (rc/ver. 64) [solved]

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    • H Offline
      hummlbach @jezek
      last edited by hummlbach 20 Feb 2020, 20:35

      @jezek if you want to express your uncomfortability with that, you can comment here: https://github.com/ubports/ubuntu-touch/issues/1233 😉

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      • D Offline
        dobey @Giiba
        last edited by 20 Feb 2020, 21:00

        @Giiba said in Indicator pull down regression on new Unity8 (rc/ver. 64):

        Whether this is intentional or not I do not know.

        It is I would say, semi-intentional, in that the issue is new Unity8 now has support for global menus in apps (so for example, running some apps under libertine should result in their menus being available in the top panel, when in windowed/landscape mode).

        ? 1 Reply Last reply 20 Feb 2020, 21:47 Reply Quote 1
        • ? Offline
          A Former User @dobey
          last edited by 20 Feb 2020, 21:47

          @dobey
          I was rather hoping that the menus would be at the top of the window - as was the option in Unity7. I always thought that was both neat and attractive.

          D 1 Reply Last reply 21 Feb 2020, 16:22 Reply Quote 1
          • J Offline
            jezek
            last edited by 21 Feb 2020, 14:01

            @hummlbach Thank you, that's the issue I have been (unsuccessfully) looking for. Will continue there.

            @3arn0wl I too think, that menus at the top of the window are better. In Unity7 was a switch somewhere in preferences, where you could choose if the menu is on the top of screen or window. I think that's the goal we should reach/hope for. 😉

            jEzEk

            ? 1 Reply Last reply 21 Feb 2020, 14:58 Reply Quote 0
            • ? Offline
              A Former User @jezek
              last edited by 21 Feb 2020, 14:58

              @jezek
              For another thing, it focusses attention on the window you're working in.

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              • D Offline
                dobey @Guest
                last edited by 21 Feb 2020, 16:22

                @3arn0wl said in Indicator pull down regression on new Unity8 (rc/ver. 64):

                @dobey
                I was rather hoping that the menus would be at the top of the window - as was the option in Unity7. I always thought that was both neat and attractive.

                It does both, but maximized things collapse the title bar into the top panel, so the menus go there.

                ? J 2 Replies Last reply 21 Feb 2020, 16:25 Reply Quote 0
                • ? Offline
                  A Former User @dobey
                  last edited by 21 Feb 2020, 16:25

                  🙂 Thanks for that, @dobey

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                  • J Offline
                    jezek @dobey
                    last edited by 21 Feb 2020, 16:26

                    I had this idea, that I presented in github issue:

                    I think, the touch area should dynamically expand to the left, until the last item of the possible menu. If there's no menu, the touch area is the whole notification bar.

                    Is this dynamic behavior possible? Where should I start (repo & how to), if I want to experiment on this idea?

                    jEzEk

                    D 1 Reply Last reply 21 Feb 2020, 16:29 Reply Quote 0
                    • D Offline
                      dobey @jezek
                      last edited by 21 Feb 2020, 16:29

                      @jezek said in Indicator pull down regression on new Unity8 (rc/ver. 64):

                      Is this dynamic behavior possible? Where should I start (repo & how to), if I want to experiment on this idea?

                      I can't give a direct answer for the first question, because I don't know if it's possible or not (though I would presume it is, because it should be simply a matter of making the possible menu area smaller or hidden, and making the indicator area larger).

                      For the second question, it would be in the unity8 repo, and in the Panel.qml iirc.

                      G 1 Reply Last reply 21 Feb 2020, 17:24 Reply Quote 1
                      • G Offline
                        Giiba @dobey
                        last edited by Giiba 21 Feb 2020, 17:24

                        @dobey said in Indicator pull down regression on new Unity8 (rc/ver. 64):

                        For the second question, it would be in the unity8 repo, and in the Panel.qml iirc.

                        Panel.qml is the correct spot. I've poked around with the old unity, and it should just be a matter of properly defining sizes and anchors.

                        edit:
                        I see where the indicator is defined but am too much of a newbie to know what's wrong.

                        line 350: https://github.com/ubports/unity8/blob/xenial/qml/Panel/Panel.qml

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