Hello everyone! 
I’m interested in app and game development for Ubuntu Touch, especially when it comes to fast-paced, touch-intensive [games like Geometry Dash.
I’ve noticed that Geometry Dash (and similar rhythm/action games) really relies on smooth frame rates, accurate touch input, and efficient rendering. While Ubuntu Touch is a great platform for convergence and productivity, I believe there’s an opportunity to make it even better for casual and indie gaming.
Here are a few questions and ideas I’d love to discuss:
Game Engine Support
What game engines are best supported on Ubuntu Touch for releasing games like Geometry Dash?
Is Godot, Unity, or another engine recommended for touch performance?
Touch Input Optimization
Are there known tips or best practices for optimizing touch responsiveness on UT devices?
Fast reaction games like Geometry Dash need precise input handling — any guidelines?
Performance Tuning
What tools or frameworks are available to measure and improve frame rate stability on UT?
Are there benchmarks or test cases for GPU/CPU throttling during gameplay?