C++ and SDL with Clickable. A little help please.
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@mymike and others: Creating a clickable template is as simple as providing a git repository with an app that showcases the use case. If someone would like to provide some (it looks like you guys already have something running), simply reply on the feature request: https://gitlab.com/clickable/clickable/issues/122
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I got my C++/SDL2 program working via clickable on Ubuntu Touch. I got frustrated and put the project aside for several months, but I got back at it a few days ago. I used this demo to start with:
https://gitlab.com/zub2/SDLDemo
I'm not using the SDL2pp wrapper, just the regular SDL2 libraries. I have images, fonts, touchscreen and audio mixer working good.The only problem I need to fix before I can publish it is my app wont seem to run completely full screen. How do I get rid of the Top Bar? The one with the clock and battery icon, etc. It's covering the top of my app window.
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@Craig we suggest not to run apps in full mode as a general rule.
You can accomplish that adding
--fullscreen
if you are using qmlscene or for cpp look into this code might be helpful -
Thank you everyone for your help. I finally figured it out and published my app.
https://open-store.io/app/cubechron.craig -
@Craig Super, do you mind adding the link to sources in the OpenStore?
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@Craig Congratulation :). But the app crash on my N5 at startup ( devel ).
Got some shm_open failed. Permission denied
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@lduboeuf I have a Nexus 4, 5 and 7. It's working on all three of mine.
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@Craig, on my N5 devel (last todays image) I have even a unity8 restart when lauching from the openstore
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@lduboeuf I reinstalled UT on my Nexus 5 (hammerhead) just now. I went to the Open Store and installed Cube Chron. The app is working. Sorry, I don't know what could be causing the problem you are experiencing. It's also working on my Nexus 4 and 7.
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@mymike Trying to figure that out. I don't have a github account.
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@Craig Maybe you could help out here:
https://gitlab.com/clickable/clickable/issues/122