C++ and SDL with Clickable. A little help please.
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I got my C++/SDL2 program working via clickable on Ubuntu Touch. I got frustrated and put the project aside for several months, but I got back at it a few days ago. I used this demo to start with:
https://gitlab.com/zub2/SDLDemo
I'm not using the SDL2pp wrapper, just the regular SDL2 libraries. I have images, fonts, touchscreen and audio mixer working good.The only problem I need to fix before I can publish it is my app wont seem to run completely full screen. How do I get rid of the Top Bar? The one with the clock and battery icon, etc. It's covering the top of my app window.
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@Craig we suggest not to run apps in full mode as a general rule.
You can accomplish that adding
--fullscreen
if you are using qmlscene or for cpp look into this code might be helpful -
Thank you everyone for your help. I finally figured it out and published my app.
https://open-store.io/app/cubechron.craig -
@Craig Super, do you mind adding the link to sources in the OpenStore?
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@Craig Congratulation :). But the app crash on my N5 at startup ( devel ).
Got some shm_open failed. Permission denied
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@lduboeuf I have a Nexus 4, 5 and 7. It's working on all three of mine.
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@Craig, on my N5 devel (last todays image) I have even a unity8 restart when lauching from the openstore
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@lduboeuf I reinstalled UT on my Nexus 5 (hammerhead) just now. I went to the Open Store and installed Cube Chron. The app is working. Sorry, I don't know what could be causing the problem you are experiencing. It's also working on my Nexus 4 and 7.
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@mymike Trying to figure that out. I don't have a github account.
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@Craig Maybe you could help out here:
https://gitlab.com/clickable/clickable/issues/122