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    Sakawochi development thread

    Scheduled Pinned Locked Moved App Development
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      • _ Offline
        _Mr_Moe
        last edited by

        Is there still progress in the development?
        My son is now playing the game i want to know if he can expect updates or so on.
        The bug with selling crabs is still in the current version.

        You always have to sell first a fish, if you start with the crab or you only have a crab it is not working at all.

        Is there now a way to commit new things or fix that bug?

        1 Reply Last reply Reply Quote 0
        • WendigoW Offline
          Wendigo
          last edited by

          I have been prett lazy lately, but please don't tell anyone ok? :shushing_face:
          I promise to get a new version out in the coming weeks.
          The seahorses were nearly finished when I started my "break". ^^
          Nice to read, that at least one person is still playing it. :grinning_face_with_smiling_eyes:

          1 Reply Last reply Reply Quote 3
          • H Offline
            hummlbach
            last edited by

            My son was playing it too for several weeks. 👍 The crab sell bug really needs to be fixed, but except that its really nice!

            1 Reply Last reply Reply Quote 0
            • T Offline
              tpim
              last edited by

              Yes, a nice game for kids, teaches them to be patient watching things grow. And they don t spend hours on it. Thank you for that.
              The sea horse idea sounds great.

              1 Reply Last reply Reply Quote 1
              • WendigoW Offline
                Wendigo
                last edited by

                I have fixed the bug with selling crabs and added the sea horses.
                But something must have happened with the game engine during the last year. The game runs horribly slow on my FP2.
                Here is a test version:
                https://send.firefox.com/download/1d75d06f3e89b5e1/#oSrc84w_-i0C5ozuTR8IOQ
                I hope you don't suffer the same issue.
                Please let me know how it runs on your devices.

                advocatuxA _ 2 Replies Last reply Reply Quote 1
                • advocatuxA Offline
                  advocatux @Wendigo
                  last edited by

                  @Wendigo testing it now on a BQ E4.5 running edge. It doesn't work as well as before, and sometimes I even can't see the fish because is too small (but maybe that's an issue with the scaling in this device).

                  Fwiw this is the log https://paste.ubuntu.com/p/GCxqc4QYjt/

                  1 Reply Last reply Reply Quote 0
                  • D Offline
                    Duli
                    last edited by

                    @Wendigo i just wanted to drop you a Note, i am playing and enjoying the game immensely. looking forward to the seahorses.

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                    • _ Offline
                      _Mr_Moe @Wendigo
                      last edited by

                      @Wendigo said in Sakawochi development thread:

                      I have fixed the bug with selling crabs and added the sea horses.
                      But something must have happened with the game engine during the last year. The game runs horribly slow on my FP2.
                      Here is a test version:
                      https://send.firefox.com/download/1d75d06f3e89b5e1/#oSrc84w_-i0C5ozuTR8IOQ
                      I hope you don't suffer the same issue.
                      Please let me know how it runs on your devices.

                      ah, i didnt check this thread anymore. could you reupload it please?

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                      • WendigoW Offline
                        Wendigo
                        last edited by

                        Sure, here is the link:
                        https://www.magentacloud.de/lnk/bliCESry

                        But I fear, it won't run very well. After some update of GDevelop, games run extremely slow on Ubuntu Touch without WebGL.
                        Have been thinking about recreating the game in SDL but that would include learning C/C++.
                        (I wonder if the SDL clickable template is already available. That was another obstacle)

                        CiberSheepC 1 Reply Last reply Reply Quote 0
                        • CiberSheepC Offline
                          CiberSheep @Wendigo
                          last edited by

                          @Wendigo said in Sakawochi development thread:

                          (I wonder if the SDL clickable template is already available. That was another obstacle)

                          You might find this interesting:
                          https://gitlab.com/zub2/SDLDemo

                          Another planet, another time, another universe!

                          1 Reply Last reply Reply Quote 1
                          • WendigoW Offline
                            Wendigo
                            last edited by

                            Thanks for the link, this should get me started.
                            But please don't expect anything soon. I'm a total noob when it comes to C and SDL.

                            CiberSheepC 1 Reply Last reply Reply Quote 1
                            • CiberSheepC Offline
                              CiberSheep @Wendigo
                              last edited by

                              @Wendigo said in Sakawochi development thread:

                              But please don't expect anything soon.

                              No pressure 😉

                              Another planet, another time, another universe!

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