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    SOLVED Login screen/Code input Design

    Design
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    • K
      kugiigi last edited by

      If you have a test device that you can reflash easily, you can install an IDE or text editor (i.e. Geany) in your root and use X-forwarding so that you can modify QML files directly and restart Lomiri. Just make sure your device automatically starts ssh upon boot so you can still connect to it and fix in case something goes wrong. Also, of course, backup first the original QML files.

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        aarontheissueguy @kugiigi last edited by

        @kugiigi

        Screens2.jpg

        I think something like this with the default keyboard is the most realistic approach for a suggestion. @purplevvay do you have time to create mock-ups for the different orientations and desktop? Maby an emergency button could sit in the top left corner.
        I will try to get a design working in unity/lomiri in the meantime.

        purplevvay 1 Reply Last reply Reply Quote 0
        • A
          aarontheissueguy @kugiigi last edited by

          @kugiigi I installed nano and modify stuff through ssh. That works pretty well and I can easily recover by undoing my changes.

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          • purplevvay
            purplevvay @aarontheissueguy last edited by

            @kugiigi said in Login screen/Code input Design:

            If you have a test device that you can reflash easily, you can install an IDE or text editor (i.e. Geany) in your root and use X-forwarding so that you can modify QML files directly and restart Lomiri. Just make sure your device automatically starts ssh upon boot so you can still connect to it and fix in case something goes wrong. Also, of course, backup first the original QML files.

            Unfortunately I don't have test device, but thanks anyway.

            @aarontheissueguy said in Login screen/Code input Design:

            @purplevvay do you have time to create mock-ups for the different orientations and desktop? Maby an emergency button could sit in the top left corner.
            I will try to get a design working in unity/lomiri in the meantime.

            Yes, of course!!!

            using ut on xiaomi mi a2

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              aarontheissueguy @purplevvay last edited by aarontheissueguy

              @purplevvay dark.jpg

              Ive been doing some tinkering and start to understand how things work in Lomiri. I was able to tweak some things to get dark mode.
              (configured manually)

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                aarontheissueguy @aarontheissueguy last edited by

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                • K
                  kugiigi last edited by

                  One problem I think is that Lomiri's internal code is using Suru Dark theme all the time, so using the themed palettes in the code won't be dynamic. Also, the keyboard is a separate component we can't rely the theming from it. So maybe, the design should be neutral to light and dark theme.

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                    aarontheissueguy @kugiigi last edited by

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                    • A
                      aarontheissueguy @kugiigi last edited by

                      @kugiigi Exactly, thats why I highlighted that this was configured manually and is only the result testing only. How can we reliably tell which theme a user is using?

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                      • K
                        kugiigi @aarontheissueguy last edited by

                        @aarontheissueguy Yes, I understand. Just saying some things to consider 🙂
                        There's really no official way of setting the theme. That is yet to be implemented. But all the theme switcher apps on the store uses the config file ~/.config/ubuntu-ui-toolkit/theme.ini.
                        It's specifically for the Ubuntu UI toolkit so only apps that uses it are affected (qqc2 Suru theme is also affected because it also checks this config file). And currently this theme settings isn't used by the keyboard so system and the keyboard may also have different theme which may break the overall design if it relies on theme settings.

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                          aarontheissueguy @kugiigi last edited by

                          @kugiigi Ok I see thank you 🙂 , We should focus on light theme than as long as the theming isn't officially supported properly. I also thought about programming an App that allows users to tweak lomiri to get more customization out of it I might resort to this if we cant get something merged with master.

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                          • purplevvay
                            purplevvay last edited by purplevvay

                            Ive been doing some tinkering and start to understand how things work in Lomiri. I was able to tweak some things to get dark mode.
                            (configured manually)

                            Great! Respect.

                            So maybe, the design should be neutral to light and dark theme.

                            That's what I tried: lockscreen16x9-1.jpg

                            screen19x9-1.jpg

                            Swiping is still the best for emergency (I think).
                            Will make a vertical one too soon.

                            using ut on xiaomi mi a2

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                            • Keneda
                              Keneda @kugiigi last edited by

                              @kugiigi said in Login screen/Code input Design:

                              One problem I think is that Lomiri's internal code is using Suru Dark theme all the time, so using the themed palettes in the code won't be dynamic. Also, the keyboard is a separate component we can't rely the theming from it. So maybe, the design should be neutral to light and dark theme.

                              But as you can see in my previous post :
                              text alternatif

                              On the login screen some parts are not affected by suru dark theme.

                              2015-Now : Meizu MX4 (Stable) for daily use
                              Spare : Nexus 5 (Stable)

                              purplevvay 1 Reply Last reply Reply Quote 0
                              • purplevvay
                                purplevvay @Keneda last edited by

                                @kugiigi said in Login screen/Code input Design:

                                But all the theme switcher apps on the store uses the config file ~/.config/ubuntu-ui-toolkit/theme.ini

                                Is there a way to create a passphrase/pin bar using the elements that support theming?

                                like this:
                                screens3.jpg

                                Also I edited a little bit the horizontal view:

                                lockscreen-16x3-2.jpg

                                using ut on xiaomi mi a2

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                                • mateo_salta
                                  mateo_salta last edited by

                                  oh, that is looking nice 🙂

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                                  • mateo_salta
                                    mateo_salta @aarontheissueguy last edited by

                                    @aarontheissueguy here was the start - https://github.com/ubports/unity8/pull/314

                                    just started with removing the background to let keyboard transparency work, and removing the hard-coded theme - unfortunately the theme is hard-coded to dark at a lower level for lomiri - then hard-coded back to light for notifications and lockscreen... so we would have to undo dark theme for the whole shell, and then retheme?

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                                      aarontheissueguy @mateo_salta last edited by

                                      so we would have to undo dark theme for the whole shell, and then retheme?

                                      @mateo_salta If I understood what you say correctly, that would require work in unity as a whole and not just the Greeter part, right? Id rather try to make the Login neutral to theming, I think the mockups @purplevvay made would work well in both scenarios.

                                      Anything else would probably result in even more work which requires better understanding of the source code and a person who actually is able to do the described things. (pls correct me if I misunderstood something here)

                                      here was the start - https://github.com/ubports/unity8/pull/314

                                      Thanks I will take a look at what you did later. It seems similar to the things I tried in last days at a first glance. 🙂

                                      mateo_salta 1 Reply Last reply Reply Quote 0
                                      • mateo_salta
                                        mateo_salta @aarontheissueguy last edited by

                                        @aarontheissueguy yeah, just means we leave it on the light theme for now 🙂

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                                        • purplevvay
                                          purplevvay last edited by purplevvay

                                          Glad to hear that my mockups are useful 🙂

                                          So now we should write a qml version of the mockups and submit it, or open a new topic about feature requests, shouldn't we?

                                          But later, I guess right now everyone is focused on preparing ut for focal.

                                          using ut on xiaomi mi a2

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                                            aarontheissueguy @purplevvay last edited by

                                            @purplevvay

                                            So now we should write a qml version of the mockups and submit it

                                            That would be optimal, but we will probably need some help to do this.

                                            or open a new topic about feature requests, shouldn't we?

                                            I would open an issue on github with a detailed request and mockups

                                            I will continue to work on the QML side but that will take some time and much work for me. If someone with QML knowledge wants to help me that would be great.

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