UBports Robot Logo UBports Forum
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Search
    • Register
    • Login
    1. Home
    2. undeadleech@fosstodon.org
    3. Posts
    Offline
    • Profile
    • Following 0
    • Followers 0
    • Topics 4
    • Posts 6
    • Groups 0

    Posts

    Recent Best Controversial
    • RE: Did you know that Catacomb's window manager has built-in curling?

      Now one might themselves silly questions like 'why'? Why would you have touch velocity for window placement? Why not accept the placement when the position 'overshoots' the target zone?

      I can answer none of these questions, but I kinda like it. More window management operations should be skill-based.

      posted in World
      undeadleech@fosstodon.orgU
      undeadleech@fosstodon.org
    • Did you know that Catacomb's window manager has built-in curling?

      Did you know that Catacomb's window manager has built-in curling?

      Just tile a window, switch to the overview, then try and land it in the target zone using touch velocity!

      #linuxmobile #catacomb

      posted in World linuxmobile catacomb
      undeadleech@fosstodon.orgU
      undeadleech@fosstodon.org
    • Catacomb's 1.4.0 release is out, with some minor QoL improvements: - Double-tap on the gesture handle now turns the display off - Better iio-sensor-proxy support - Improved touch velocity with different output scales and input polling rates

      Catacomb's 1.4.0 release is out, with some minor QoL improvements:
      - Double-tap on the gesture handle now turns the display off
      - Better iio-sensor-proxy support
      - Improved touch velocity with different output scales and input polling rates

      https://github.com/catacombing/catacomb/releases/tag/v1.4.0

      #linuxmobile #catacomb

      posted in World linuxmobile catacomb
      undeadleech@fosstodon.orgU
      undeadleech@fosstodon.org
    • RE: New blog post introducing the WIP Duranium project (immutable postmarketOS), some of its major features, and explaining why some design decisions were made.

      @YaLTeR @postmarketOS Well the audio would have to work reliably in the first place. 😅

      posted in World
      undeadleech@fosstodon.orgU
      undeadleech@fosstodon.org
    • While working on #servo recently, I came to the realization how much Rust isolates itself from other languages, just by not providing a C interface by default.

      While working on #servo recently, I came to the realization how much Rust isolates itself from other languages, just by not providing a C interface by default.

      We can't write a browser engine for every programming language. While using Servo is a breeze in Rust, using it with any other language seems problematic.

      The Linux Kernel managed to adopt Rust, I wrote a Rust WebKit browser, but I'm not sure what the future holds for Servo when it's time for Rust to say goodbye.

      posted in World servo
      undeadleech@fosstodon.orgU
      undeadleech@fosstodon.org
    • A little preview of the multi-engine behavior in Kumo:

      A little preview of the multi-engine behavior in Kumo:

      To quickly try out a website in a different engine, you can just reload it in WebKit/Servo through the context menu.

      Kumo will remember which engine was last used for a domain and use that engine for all new tabs for that domain going forward. That way if you're interested in a new browser engine, you can transition one website at a time, rather than requiring a complete browser change.

      #linuxmobile #servo #catacomb

      posted in World linuxmobile servo catacomb
      undeadleech@fosstodon.orgU
      undeadleech@fosstodon.org