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    [app]{public testing}*native port*~PPssPP psp emulator ~beta

    Scheduled Pinned Locked Moved App Development
    15 Posts 4 Posters 1.1k Views 2 Watching
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    • O Offline
      oldbutndy @developerbayman
      last edited by

      @developerbayman - seems like you shave many yaks at once <grin> Keep up the effort !

      developerbaymanD 1 Reply Last reply Reply Quote 1
      • developerbaymanD Offline
        developerbayman @oldbutndy
        last edited by

        @oldbutndy im actually shaving like .....idk ..500 yaks? ...lol im slowing porting my entire pylinux software suite to UT with a few extras like this ....a aethersx2 ps2 emulator snes9x maybe retroarch if nobody did that one already? ....im gonna do alot of esp32 and meshtastic stuff ...i mean the sky is the limit ....health and money permitting

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        • V Offline
          vishcompany @developerbayman
          last edited by vishcompany

          @developerbayman did I just read meshtastic? Great! Could you also look into meshcore?
          Thanks for your efforts.

          Edit: Btw in the open store there is "Indra" app for basic meshtastic functionality. (I hope I remember the name correctly off the top of my head.

          developerbaymanD 1 Reply Last reply Reply Quote 1
          • developerbaymanD Offline
            developerbayman @vishcompany
            last edited by

            @vishcompany meshcore as well actually it will be three in one ....meshtastic/meshcore/meshnet .....i developed meshnet it uses lane bonding over multiple devices allowing up to 3 mbs over ten miles more users in a "mesh"= lower latency

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            • V Offline
              vishcompany @developerbayman
              last edited by

              @developerbayman That sounds great, looking forward to check it out. 👍

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              • developerbaymanD Offline
                developerbayman
                last edited by

                im almost there!!! i can get final fantasy crisis core to boot to the boot screen of the game then almost into the title then it crashes .....once i can ACTUALLY play that game ill post here for testing

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                • developerbaymanD Offline
                  developerbayman
                  last edited by developerbayman

                  i actually had to slow the execution environment to to the hybris translation actually slowing down execution i have zero clue how this is going to play with game/emulator performance its like it was overloading lomri

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                  • developerbaymanD Offline
                    developerbayman
                    last edited by

                    so far im on like build 82 ....😥 😰 😭

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                    • developerbaymanD Offline
                      developerbayman
                      last edited by

                      can someone else please try to play god of war ....i have a xaiomi redmi note 9 pro ...its laggy for me i dont know who has a better phone? ...i think its just me as other games run great! could just be the limit of my hardware on UT also lomri could use some tweaks for sure as it was overloading it at first

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                      • developerbaymanD Offline
                        developerbayman
                        last edited by

                        actually i found a rendering bug that is killing performance ...eventually ill update after more testing and fixing right now im focusing on the x86_64 UT port

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