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    [app]*native port*~PPssPP psp emulator

    Scheduled Pinned Locked Moved App Development
    12 Posts 4 Posters 460 Views 2 Watching
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    • developerbaymanD Offline
      developerbayman
      last edited by developerbayman

      ac2fbc8c-645b-40e2-94e0-f62f84cabc0b-image.jpeg

      ....i got a few more bugs to squash then ill post here for public testing

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      • developerbaymanD Offline
        developerbayman
        last edited by

        its up and running but i have yet to play a game ....im trying to get everything stable before i even try also im making what will probably be the bvest archive tool for UT is in the works to for rom and iso management in the works

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        • developerbaymanD Offline
          developerbayman
          last edited by

          lol went to test a game and realized i need a better archival tool ...so i paused this to build the best archival tool

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          • K Offline
            kugiigi
            last edited by

            This is cool. Not sure though if gamepad input now works properly in UT but the touchscreen controls would suffice 😄

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            • developerbaymanD Offline
              developerbayman
              last edited by

              lol i literally had to stop doing this to make a better file archiver app ...as i dont see 7z support anywhere ...all my roms are in 7z format ...lol "xfile archiver"! incoming! ....also i created a newer more modern compression format "xfile" ...has better recovery features plus but should handle all known formats im basically going for a zarchiver clone plus for UT

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              • O Offline
                oldbutndy @developerbayman
                last edited by

                @developerbayman - seems like you shave many yaks at once <grin> Keep up the effort !

                developerbaymanD 1 Reply Last reply Reply Quote 1
                • developerbaymanD Offline
                  developerbayman @oldbutndy
                  last edited by

                  @oldbutndy im actually shaving like .....idk ..500 yaks? ...lol im slowing porting my entire pylinux software suite to UT with a few extras like this ....a aethersx2 ps2 emulator snes9x maybe retroarch if nobody did that one already? ....im gonna do alot of esp32 and meshtastic stuff ...i mean the sky is the limit ....health and money permitting

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                  • V Offline
                    vishcompany @developerbayman
                    last edited by vishcompany

                    @developerbayman did I just read meshtastic? Great! Could you also look into meshcore?
                    Thanks for your efforts.

                    Edit: Btw in the open store there is "Indra" app for basic meshtastic functionality. (I hope I remember the name correctly off the top of my head.

                    developerbaymanD 1 Reply Last reply Reply Quote 1
                    • developerbaymanD Offline
                      developerbayman @vishcompany
                      last edited by

                      @vishcompany meshcore as well actually it will be three in one ....meshtastic/meshcore/meshnet .....i developed meshnet it uses lane bonding over multiple devices allowing up to 3 mbs over ten miles more users in a "mesh"= lower latency

                      V 1 Reply Last reply Reply Quote 0
                      • V Offline
                        vishcompany @developerbayman
                        last edited by

                        @developerbayman That sounds great, looking forward to check it out. 👍

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                        • developerbaymanD Offline
                          developerbayman
                          last edited by

                          im almost there!!! i can get final fantasy crisis core to boot to the boot screen of the game then almost into the title then it crashes .....once i can ACTUALLY play that game ill post here for testing

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                          • developerbaymanD Offline
                            developerbayman
                            last edited by developerbayman

                            i actually had to slow the execution environment to to the hybris translation actually slowing down execution i have zero clue how this is going to play with game/emulator performance its like it was overloading lomri

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