Login screen/Code input Design
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@kugiigi Ok I see thank you , We should focus on light theme than as long as the theming isn't officially supported properly. I also thought about programming an App that allows users to tweak lomiri to get more customization out of it I might resort to this if we cant get something merged with master.
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Ive been doing some tinkering and start to understand how things work in Lomiri. I was able to tweak some things to get dark mode.
(configured manually)Great! Respect.
So maybe, the design should be neutral to light and dark theme.
That's what I tried:
Swiping is still the best for emergency (I think).
Will make a vertical one too soon. -
@kugiigi said in Login screen/Code input Design:
One problem I think is that Lomiri's internal code is using Suru Dark theme all the time, so using the themed palettes in the code won't be dynamic. Also, the keyboard is a separate component we can't rely the theming from it. So maybe, the design should be neutral to light and dark theme.
But as you can see in my previous post :
On the login screen some parts are not affected by suru dark theme.
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@kugiigi said in Login screen/Code input Design:
But all the theme switcher apps on the store uses the config file ~/.config/ubuntu-ui-toolkit/theme.ini
Is there a way to create a passphrase/pin bar using the elements that support theming?
like this:
Also I edited a little bit the horizontal view:
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oh, that is looking nice
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@aarontheissueguy here was the start - https://github.com/ubports/unity8/pull/314
just started with removing the background to let keyboard transparency work, and removing the hard-coded theme - unfortunately the theme is hard-coded to dark at a lower level for lomiri - then hard-coded back to light for notifications and lockscreen... so we would have to undo dark theme for the whole shell, and then retheme?
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so we would have to undo dark theme for the whole shell, and then retheme?
@mateo_salta If I understood what you say correctly, that would require work in unity as a whole and not just the Greeter part, right? Id rather try to make the Login neutral to theming, I think the mockups @purplevvay made would work well in both scenarios.
Anything else would probably result in even more work which requires better understanding of the source code and a person who actually is able to do the described things. (pls correct me if I misunderstood something here)
here was the start - https://github.com/ubports/unity8/pull/314
Thanks I will take a look at what you did later. It seems similar to the things I tried in last days at a first glance.
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@aarontheissueguy yeah, just means we leave it on the light theme for now
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Glad to hear that my mockups are useful
So now we should write a qml version of the mockups and submit it, or open a new topic about feature requests, shouldn't we?
But later, I guess right now everyone is focused on preparing ut for focal.
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So now we should write a qml version of the mockups and submit it
That would be optimal, but we will probably need some help to do this.
or open a new topic about feature requests, shouldn't we?
I would open an issue on github with a detailed request and mockups
I will continue to work on the QML side but that will take some time and much work for me. If someone with QML knowledge wants to help me that would be great.
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I think it would be better to get the opinion of UBports people especially the design team before doing any serious effort on actually implementing these designs. I would be willing on helping on this
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@kugiigi That makes sense. Do you know which is the best way to reach out to them?
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I think we should contact these people:
https://ubports.com/members/contributors/ux-design-3@kugiigi said in Login screen/Code input Design:
If you're serious with this, I would suggest to make a proper design proposal and maybe submit them to @CiberSheep .
!!!
I guess we will also need to describe how did we create the mockups. I used there some transparent to black gradients: one 360 another from top to bottom. (in both versions)
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@purplevvay said in Login screen/Code input Design:
I think we should contact these people:
https://ubports.com/members/contributors/ux-design-3That list is not updated
Feel free to ping me and I can pass to the rest of the team
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@cibersheep said in Login screen/Code input Design:
That list is not updated
Talking about who's doing what, how many core devs ubports has?
On the forum there is even no "Dev" title like there are ones for "moderator" or "administrator".I don't know how he found this UX design list, however deprecated.
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@cibersheep said in Login screen/Code input Design:
Feel free to ping me and I can pass to the rest of the team
Ok thanks.
@keneda said in Login screen/Code input Design:
I don't know how he found this UX design list
Just go to the join-us page, click the design icon, then find Leading members and click "Find out here". You can find some more info by editing the path.
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@purplevvay I was quite motivated to continue tinkering with qml and made this work. Note that this is very much a hack rather than a real code intended for real use:
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A summary of this thread:
This thread discusses many different ways on how the design of the Login screen of UT screen could be improved. The whole conversation got pretty big thus, here is a small summary on Ideas, wishes and approaches.
What is to consider when redesigning the Login?
- The design needs to be convergent (usable in desktop and mobile mode)
- The design should look good in light and dark mode as there is no way to incorporate theming well.
- The design should not duplicate the look and feel of Android or iOS
- The design needs to be usable as good with a pin as with a passphrase
Which designs have been discussed so far?
@purplevvay made many mock-ups for different design Ideas, and we borrowed some from the ICE thread as well:
1.
- close to the current design
- original Keyboard is used
- slight transparency
- Input field based on login method
- Emergency is missing
2.
(my personal favorite)- repositioned input
- bigger user Icon above the text input
- Original keyboard is used
- No design changes based on Input method
- Very universal between light and dark mode
- transparency for default user and input
- blurred background
3.
- full screen pin pad
- extra click required for keyboard
- not very convergent
- modern
- a mobile experience people are used to
I created a click dummy for this design:
https://aaron.place:8018/index.php/s/ot9SEG5FWfH2nJE4.
These designs are more or less a variation of the designs in 2. but uses a custom version of the keyboard.
How far have we come to implement this our selves?
I have been able to tweak unity/lomiri to my liking, but we are not really close to anything that could be proposed in a pull request.
To @CiberSheep and the rest of the design team:
What do you think of our Ideas and mock-ups? Do you think this is something that should be added to UT? How could we further help you to turn this into reality? Do you have other thoughts?
To anyone:
If you are interested in turning this into reality, I would be happy to give you a small gift card as a thank-you
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@aarontheissueguy said in Login screen/Code input Design:
A summary of this thread:
To @CiberSheep and the rest of the design team:
What do you think of our Ideas and mock-ups? Do you think this is something that should be added to UT? How could we further help you to turn this into reality? Do you have other thoughts?
Thanks for putting them together
Personally I like 1 as keep the Ubuntu look and 2 (even I would suggest some tweaks) because is quite simple and yet with character.Some additional thoughts:
- Emergency is required and I think it should be visible
- I think we should use UT OSK as the keyboard (which is themable)
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I'm with number 1 too. It has the least change from the current design but makes it look a lot better.