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    Best posts made by thrrgilag

    • RE: FluffyChat Encryption via Pantalaimon

      I've got the first cut of a click package if anyone would like to take it for a spin. It's still kinda rough so I'll be doing some more work on it before I publish it to the OpenStore. But if anyone wants to live on the edge and try it out...

      armhf: https://thrrgilag.net/pantalaimon.thrrgilag_0.1.0_armhf.click
      arm64: https://thrrgilag.net/pantalaimon.thrrgilag_0.1.0_arm64.click

      source code, issue tracker, and mailing list:
      https://sr.ht/~thrrgilag/pantalaimon-ut/

      If you find issues, you can toss em to me on the issue tracker, mailing list, via matrix, email, or carrier pidgen.

      posted in App Development
      thrrgilag
      thrrgilag
    • RE: FluffyChat Encryption via Pantalaimon

      I've published another minor update. This release includes additional homeserver settings for http proxy and ssl verification. It also now has a global setting to update the log level to assist with troubleshooting.

      https://git.sr.ht/~thrrgilag/pantalaimon-ut/refs/0.4.0

      I'll be reaching out the OpenStore folks later this week and see about getting it reviewed and published. Then the focus will be on getting the interactive features wired up.

      posted in App Development
      thrrgilag
      thrrgilag
    • RE: FluffyChat Encryption via Pantalaimon

      For those interested I cooked up a minor update taking care of a few missing things and the bug with saving the configuration for the first time. It contains the same binary as before just mainly cosmetic. Click packages can be found at the link.

      https://git.sr.ht/~thrrgilag/pantalaimon-ut/refs/0.3.0

      I'm still working on chasing down the image loading issue in FluffyChat as well as getting cross compiling fully sorted. Progress continues.

      posted in App Development
      thrrgilag
      thrrgilag
    • RE: FluffyChat Encryption via Pantalaimon

      I've been making progress on the packaging. I've got the whole thing down to under 50MB now (versus more than 200MB). Just sorting out the click package and figuring out a basic UI to start with.

      posted in App Development
      thrrgilag
      thrrgilag
    • RE: FluffyChat Encryption via Pantalaimon

      Yes indeed, which I think makes Pantalaimon a good thing to have as as standalone package regardless of the future state of FluffyChat. As mentioned in the matrix room I'll help cook up scripts, packaging, UI, whatever to make it happen. 😀

      posted in App Development
      thrrgilag
      thrrgilag
    • RE: FluffyChat Encryption via Pantalaimon

      @jonius I wasn't sure how the gatekeepers would feel about it given that it's an unconfined app. But I suppose it's still worth spinning up the conversation at least with them and work through the process.

      Thanks for letting me know about the 404s. Looks like it's a glitch with sourcehut, I'll chase that down with Drew. In the meantime I setup an alternate download location.

      http://files.dreamfall.space/clicks/pantalaimon.thrrgilag_0.3.0_arm64.click

      http://files.dreamfall.space/clicks/pantalaimon.thrrgilag_0.3.0_armhf.click

      posted in App Development
      thrrgilag
      thrrgilag
    • RE: FluffyChat Encryption via Pantalaimon

      @BigB pantalaimon currently doesn't have a way to logout and remove itself so you pretty much need to delete it from another session in the way you just did.

      posted in App Development
      thrrgilag
      thrrgilag
    • RE: FluffyChat Encryption via Pantalaimon

      @BigB said in FluffyChat Encryption via Pantalaimon:

      @thrrgilag

      It works for me 🙂 (converser). I'll try a privacytools next.

      Awesome, glad to here it!

      It works so great! What do You think about publishing it in openstore or creating a github/lab/whatever release page to make it easy to watch and find newest version?

      I want to get cross builds working properly prior to getting it published in the openstore. At the moment you have to build the binary on device prior to packaging which isn't all that ideal.

      It is already open source, available on sourcehut. https://sr.ht/~thrrgilag/pantalaimon-ut/ Any contributions in the form of patches, bug reports, etc are greatly welcome.

      In terms of watching for a new release, you can subscribe to a RSS feed of the project (you can find one on the refs page for example) or there is a mailing list I setup to recieve patches which I can post announcements to. I'm also wiling to post announcements here or start a new thread in the forum to follow if folks prefer? I'm pretty open to suggestions.

      posted in App Development
      thrrgilag
      thrrgilag
    • RE: FluffyChat Encryption via Pantalaimon

      @theare27 I hope that once I get to the root of the problem I can submit a patch to FC to resolve it fully. That is once I get the time to, the day job has me pretty busy right now. If nothing else maybe bouncing between the two clients will suffice unitl a fix can be found.

      posted in App Development
      thrrgilag
      thrrgilag
    • RE: FluffyChat Encryption via Pantalaimon

      @theare27 you can go ahead and close it, the service will keep running.

      posted in App Development
      thrrgilag
      thrrgilag
    • RE: FluffyChat Encryption via Pantalaimon

      I've narrowed the image download issue down to being specific to FluffyChat and in particular the control it uses to fetch the images. I haven't had any time yet to debug further but I'll post when I get to the bottom of it.

      posted in App Development
      thrrgilag
      thrrgilag
    • RE: FluffyChat Encryption via Pantalaimon

      @theare27 yes seems to be an issue, I haven't had a chance to dig into it yet but will look into it.

      posted in App Development
      thrrgilag
      thrrgilag
    • RE: FluffyChat Encryption via Pantalaimon

      @theare27 what device did you try it on? I know I had space issues with the Nexus 5 and someone else had space problems with the FP2. I have a pre-compiled tar for armhf you can try, just unpack in the homedir and edit the config file for your homeserver. thrrgilag.net/pantalaimon.tar.gz

      I want to get this into a proper click package, maybe this weekend if I can get a couple of tweaks cooked up.

      posted in App Development
      thrrgilag
      thrrgilag
    • RE: Dekko2 Developer Community Thread

      @bam said in Dekko2 Developer Community Thread:

      I agree with the importance of working email client.
      Actually, I would like to try Ubuntu Touch, and the lack of tolerable email client stops me.

      I think dekko is getting close to being usable on xenial, just a matter of fixing a couple of bugs still lingering with the build. It already works great using the current stable 15.04 (vivid) release so you can take that for a spin.

      By the way, its curious what would cost to adopt https://sailfishos.org/wiki/Email? Can we run their programs easily?

      I believe the email app like others are not open source by Jolla. Just the framework referenced above which dekko I believe is already using. Also given that Silica is also proprietary it like other Sailfish apps would have to be modified in order to work properly.

      posted in App Development
      thrrgilag
      thrrgilag
    • RE: Dekko2 Developer Community Thread

      @doniks said in Dekko2 Developer Community Thread:

      Created a branch using your build script:

      https://gitlab.com/doniks/dekko/tree/building

      Dekko should build, install and run now!

      I took it for a spin on my laptop running 18.04 but it failed. (Issue #104 I'm presuming). I tried it on another machine I have with 16.04 still and it was able to build and install. Now onto the next step and try to get things functional. 😃

      posted in App Development
      thrrgilag
      thrrgilag