@josele13 said in App Design Concept:
The original idea was to unite everything to one form, that all the apps have the control buttons scattered up, down, left and right without a rule, really looks like the jungle, we are talking about putting order in the Chaos, make a homogeneous operating system, that anyone who does not know Ut see the system clean and nice design, easy to see, easy to use, all submenus equally, but each app with the functions each application needs to work,
While I'll agree that there some issues with the tabs view of Morph browser, and possibly with some other parts of it, I must disagree that your proposal is a solution to any of these issues, and in fact creates more design problems clearly evidenced in your mock-ups. However, it would be good to document the tab close button inconsistency in a bug report against morph.
I really don't understand the rest of what you said. And frankly, even if all the buttons are on only one side of the screen, they are still not all reachable with only the thumb of the same hand. Holding my Nexus 5 where the bottom edge is resting against my small finger, it is impossible to reach comfortably to the top of the screen, or even where the toolbar is, with the thumb. This is even more true on my HTC 10, which has a wider body and slightly larger screen, with higher resolution. Even on my slightly smaller Nexus 4 with its 4.6" screen, the toolbar is still out of comfortable reach.
So I must say that I am unable to see what problems (which you still have not clearly defined) are supposedly solved by this proposal, though I can see several problems with it, many of which are new. To make the best experience and interface design possible, we must first clearly define the problems that need to be solved.