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    Godot 3D Test

    Scheduled Pinned Locked Moved App Development
    54 Posts 22 Posters 12.2k Views 3 Watching
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      • mateo_saltaM Offline
        mateo_salta @Keneda
        last edited by

        @keneda i didnt change anything, i just ran clickable on it

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        • K Offline
          kugiigi
          last edited by kugiigi

          Xperia X OTA-17
          screenshot20210705_202259513.png

          Lenovo Tab M10 Plus
          Fullscreen - 61/37/45
          Side-stage - 61/50/61

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          • E Offline
            Emphrath @jezek
            last edited by

            @jezek On my FP2 halium 5:
            Simple test: 53 fps
            Particle system: 32 fps
            Dynamic lights: 17 fps

            I guess the test should be ran multiple times since it does not reflect what I saw

            jezekJ 1 Reply Last reply Reply Quote 0
            • K Offline
              kugiigi
              last edited by

              Pinephone 😁
              screenshot20210706_180401347.png

              mateo_saltaM A D 3 Replies Last reply Reply Quote 0
              • mateo_saltaM Offline
                mateo_salta @kugiigi
                last edited by

                @kugiigi oh lol 😜 did the lib in the package i built have @abmyii's fix? or did you replace

                K 1 Reply Last reply Reply Quote 0
                • jezekJ Offline
                  jezek @Emphrath
                  last edited by

                  @emphrath I've made another test. It turned to be more consistent with yours (see original post).

                  jEzEk

                  1 Reply Last reply Reply Quote 1
                  • K Offline
                    kugiigi @mateo_salta
                    last edited by

                    @mateo_salta Yeah I used @abmyii 's hidden technique šŸ˜„

                    1 Reply Last reply Reply Quote 0
                    • A Offline
                      abmyii @kugiigi
                      last edited by

                      @kugiigi Hmm, I guess it has very little HW acceleration to speak of... Does it even have a GPU at all?

                      KenedaK AppLeeA 2 Replies Last reply Reply Quote 0
                      • pavelprostoP Offline
                        pavelprosto
                        last edited by

                        add arm64 support. I'm sorry it took so long. A lot of work, I don't have time to update applications 😃 I hope there will be more time in August.

                        Your donations help me to continue programming free and openSource application development https://liberapay.com/pavelprosto/

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                        • KenedaK Offline
                          Keneda @abmyii
                          last edited by

                          @abmyii said in Godot 3D Test:

                          Does it even have a GPU at all?

                          Yes Pinephone has a MALI-400MP2 GPU.

                          2015-2023 : Meizu MX4 ā˜ ļøāš°ļøāœļø
                          2023-2024 : Nexus 5 ā˜ ļøāš°ļøāœļø
                          2024-***** : FPOS Fairphone 5 waiting UT for freedom šŸ˜‰
                          šŸ‡²šŸ‡«šŸ‡¬šŸ‡§

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                          • AppLeeA Offline
                            AppLee @abmyii
                            last edited by

                            @abmyii AFAIK GPU is not used currently.
                            That explains the low results.

                            A 1 Reply Last reply Reply Quote 0
                            • poVoqP Offline
                              poVoq
                              last edited by

                              OnePlus3:
                              Simple test: 48 fps
                              Particle system: 37 fps
                              Dynamic lights: 24 fps

                              Fairphone 5 (waiting for port)

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                              • LakotaubpL Offline
                                Lakotaubp
                                last edited by Lakotaubp

                                OP 5

                                Simple Test 60fps
                                Particle System 49fps
                                Dynamic Lights 38fps

                                1 Reply Last reply Reply Quote 0
                                • D Offline
                                  domubpkm
                                  last edited by

                                  What do these abbreviations/indicators mean?
                                  How should they be interpreted? What is good or not? What is the best smartphone ?
                                  Now that there are a whole bunch of screenshots, who can tell from this.
                                  Thanks

                                  KenedaK 1 Reply Last reply Reply Quote 0
                                  • KenedaK Offline
                                    Keneda @domubpkm
                                    last edited by

                                    @domubpkm
                                    FPS is frames per second.

                                    Simple test is simple 3D rendering with no effects, particuls is 3D rendering with particules projection effects (smoke, dust, stuff like this), dynamic lights is for lihgts that change during time, but i may be wrong.

                                    The only purpose of that is to know device 3D rendering power, a geek thing most.

                                    2015-2023 : Meizu MX4 ā˜ ļøāš°ļøāœļø
                                    2023-2024 : Nexus 5 ā˜ ļøāš°ļøāœļø
                                    2024-***** : FPOS Fairphone 5 waiting UT for freedom šŸ˜‰
                                    šŸ‡²šŸ‡«šŸ‡¬šŸ‡§

                                    1 Reply Last reply Reply Quote 1
                                    • A Offline
                                      abmyii @AppLee
                                      last edited by

                                      @applee Ah, makes sense. A bit of a shame though... Are there any "distros" that use the GPU for Pinephone?

                                      AppLeeA 1 Reply Last reply Reply Quote 0
                                      • AppLeeA Offline
                                        AppLee @abmyii
                                        last edited by

                                        @abmyii
                                        I'm not sure, but I think it's a driver integration problem so maybe with other kernel versions it can work.
                                        I guess it could be different with other distros but if it work on one it's good news for the others.

                                        1 Reply Last reply Reply Quote 1
                                        • Josele13J Offline
                                          Josele13
                                          last edited by Josele13

                                          To whoever uses Goggle pixel 3a ..... congratulations, it's a great phone,
                                          I show the test of the Xiaomi Note 7,
                                          Regards...

                                          screenshot20210709_225626343.png

                                          Xiaomi Redmi Note 9 pro
                                          Oneplus Nord 100
                                          Xiaomi Redmi Note 7
                                          Nexus 5
                                          Bq E4.5 Ubuntu edition .... is dead

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                                          • D Offline
                                            domubpkm @kugiigi
                                            last edited by

                                            @kugiigi I took my Pinephone out of the dust and spiders and updated it: so as we see, it is possible to test Godot on it. In an easy way ? Can you put a link of a non official .click for Pinephone ? as currently, the last official @pavelprosto .click crashes. Thanks

                                            K 1 Reply Last reply Reply Quote 1
                                            • K Offline
                                              kugiigi @domubpkm
                                              last edited by

                                              @domubpkm I used the SDL library that @abmyii provided. There's no prebuilt click though. I just manually copied.

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