• UBflux: A miniflux client with offline mode

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  • Meshcore support or app (lora mesh communication)?

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    developerbaymanD
    @Voorstad i plan on three in one actually im developing a custom firmware will feature meshnet but also have compatibility with meshtastic and meshcore protocols as well ...the goal when im done in a brand new esp32 s3 /p4 firmware thats is the most advanced and feature complete ....however im hitting alot of bumps in the road ....and money! ...each prototype modem estimated cost will be around $520 ....once i bang out a prototype i wanna raise money to mass produce sbc's for it hopefully bring the cost down to $100 per modem .......i currently work at burger king ...so this is a financial nightmare moving at a snails pace ..unfortunately ...but yeah will be apps within the firmware
  • Errors: lint:control_architecture_valid_contents when doing clickable

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    RapidRotatorR
    @gpatel-fr Right, thanks!
  • App: PodCat (a fork of Podbird)

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    CiberSheepC
    @YamiYukiSenpai all Merge Requests are very welcome
  • full python clickable app prototype

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    developerbaymanD
    @arubislander i think iv also decided to use UT at the main mobile interface for all my esp32 related projects so alot of tools are in the works ....will be very much a industrial microcontroller programming tool when im done
  • SOTY - Speech-To-Text Recognition on Ubuntu Touch

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    New version is out. Changes: Reduce application size by combining LTO and static linking Remove limit on processed memory size Fix Spanish model installer Change label text for installed models
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    joniusJ
    About the state of Frameworks and Game Engines: Unity: There is a Demo App in the store that prints FPS. Godot: There is also a kind of benchmark-like Demo App. Bacon2D: works, but is unmaintained for 8 years now. I believe that anything based on SDL or WebGL (or Qt) should do. Providing SDL3 with better system integration is in the works. Clickable provides a Godot app template, but this is for UT 20.04 currently. 24.04 support probably comes after beforementioned SDL3 (+SDL2 via compat layer) support is finished.
  • Issues with clickable gdb / gdbserver

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    joniusJ
    @Talkless sorry to hear that and that the debugging was such a painful process. Let me know if you have ideas for improvements or decide to get back to this issue.
  • [APP] Komucade - A sandbox game creator for Ubuntu Touch (GDevelop based)

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    MiguelTheDRMRM
    @projectmoon yeah, it is proprietary
  • uWolf (LibreWolf)

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    @Keneda missed that thanks, @googlybear well still nothing I can do about it directly. though I am implementing the xdg-desktop-portal standard into lomiri atm, so this may indirectly help you because there are a bunch of xdg bitwarden apps.
  • Firefox for Ubuntu Touch (uFirefox)

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    pparentP
    It seems Droidian have their own modified version of Firefox with some UI adaptation: https://github.com/droidian/firefox-esr-mobile-config
  • Call for testing - Kaidan 0.6.0 for Focal/Noble.

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    pparentP
    @ikoz Nice but only works in QML, for example I can't use that in Signal UT. It might be ok for Kaidan though! Is it possible to fetch the keyboard normal height for the device in terminal?
  • Playback pauses when changing pulseaudio's default sink

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    This does not happen when streaming over bluetooth.
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  • bugs on UT agenda

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    DJacD
    @lduboeuf well done ! it works !
  • VLC 4.0: good candidate for porting to UT

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    Vlad NirkyV
    @pparent I have installed VLC in Waydroid and it works great so a native app would be awesome.
  • WWW (a demake of VVVVVV)

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    This is SO HARD and I absolutely love it. Thank you again for another great app!
  • This topic is deleted!

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    @spacenerdmo Thanks a lot! I'm gonna test it and let you know how it's going
  • [Question] getprop in a confined app?

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    @kugiigi said in [Question] getprop in a confined app?: based on physical measurement I think that this physicalDotsPerInch thingy could be affected by the idea that QT has about the physical size of the screen: using my first pyqt application: from PyQt5.QtWidgets import QApplication q=QApplication(['demo']) ls = q.screens() myscr=ls[0] print(f"name={myscr.name()}") print(f"logicalDotsPerInchX={myscr.logicalDotsPerInchX()}") print(f"logicalDotsPerInchY={myscr.logicalDotsPerInchY()}") print(f"physicalDotsPerInch={myscr.physicalDotsPerInch()}") print(f"physicalDotsPerInchX={myscr.physicalDotsPerInchX()}") print(f"physicalDotsPerInchY={myscr.physicalDotsPerInchY()}") print(f"physicalSize={myscr.physicalSize()}") print(f"size={myscr.size()}") print(f"devicePixelRatio={myscr.devicePixelRatio()}") print(f"depth={myscr.depth()}") print(f"virtualSize={myscr.virtualSize()}") print(f"geometry={myscr.geometry()}") I get: name=XWAYLAND0 logicalDotsPerInchX=96.25263157894736 logicalDotsPerInchY=96.05042016806723 physicalDotsPerInch=320.48931496290584 physicalDotsPerInchX=320.51134020618554 physicalDotsPerInchY=320.46728971962614 physicalSize=PyQt5.QtCore.QSizeF(97.0, 214.0) size=PyQt5.QtCore.QSize(1224, 2700) devicePixelRatio=1.0 depth=24 virtualSize=PyQt5.QtCore.QSize(1224, 2700) geometry=PyQt5.QtCore.QRect(0, 0, 1224, 2700) since for my FP5, the physical size of the screen is supposed to be 21.4cm, that is, 8.425 inches, this gives 2700/(21.4/2.54) = 320.4672897196262 and that's physicalDotsPerInch is reporting in my test with pyqt on my FP5. Maybe Volle phones are also misreporting the physical size of the screen ? Edit: I think I understand; I am using straight qt and pyqt that has no knowledge of mir, that's why it is using xcb: printenv returns QT_QPA_PLATFORM=ubuntumirclient;wayland-egl;ecb I'll search if there is a way to get a plugin to enable my pyqt for ubuntu touch maybe it could give better results. Edit 2: not found but I now doubt that there is a good way to fix it on the FP5, Internet gave me the useful tip to use an utility called 'mirout', and it reports to me: phablet@ubuntu-phablet:~$ mirout Connected to server: <default> Output 1: LVDS, connected, 1224x2700+0+0, enabled, on, 97mm x 214mm (9.3"), normal, 3.00x, unknown, phone 1224x2700 60.00*+ Output 2: DisplayPort, disconnected Output 3: Virtual, disconnected 1920x1080 60.00*+ so the problem is indeed with the phone, not the driver.