@Shadowbird2468
It was proven possible, but, due to different processor architectures, running desktop apps on mobile phone would require emulation layer. And, due to most games were made for windows, it requires running it through x86 Wine. And, due to differences in graphics APIs, it also requires using OpenGL to GLES translation where it is present. In fact some progress has been made at this direction. Several emulators exist for Android (and might work in Waydroid as well), there's at least one application related to that in OpenStore, and there's already Steam distribution for ARM in snap store. Don't know about graphics api translation though.