• This topic is deleted!

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  • Is SDK supported on Ubuntu 20.04?

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    @lduboeuf Niceeee... Thanx!
  • Including files from one directory up with CMake or basic builders

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    ValenoernV
    The solution to this was laughably simple. all I had to do was touch CMakeLists.txt making a completely empty file in the zensekai directory, and then CMake automatically decided to continue in zensekai-click with the other CMakeLists.txt. edit 7-13: There was actually a little more required. in the top CMakeLists.txt I had to put add_subdirectory(zensekai-click) and in the zensekai-click one I accessed/disambiguated the two directories with # set $PR_ROOT to upper directory get_filename_component(PR_ROOT "../" ABSOLUTE) # set $CLICK_DIR to zensekai-click directory set(CLICK_DIR "${PR_ROOT}/zensekai-click") another thing you might run into developing a click package that copies binaries is permissions on binaries. I set them in the loop that copies the binaries like so: foreach(binary ${BINARIES}) install(FILES ${PR_ROOT}/bin/${binary} # the important part PERMISSIONS OWNER_READ OWNER_EXECUTE GROUP_READ WORLD_READ WORLD_EXECUTE # this might actually be unnecessarily permissive*. # it might be enough to just have OWNER_READ and OWNER_EXECUTE DESTINATION ${DATA_DIR} ) endforeach() (* I got sidetracked thinking the permissions weren't enough when I accidentally had my project copying the x86_64 godot binary for a bit - which had bash claiming it "wasn't permitted" to execute while it actually meant that was impossible.)
  • Minecraft Bedrock on Ubuntu Touch

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    Minecraft bedrock edition is a closed source, and it doesn't support Linux at all (even if you want to maintain a server they recommend windows). I'd rather go for compiling minetest for ubuntu touch or running Minecraft java edition, which is still really hard imo, and I'd not have any idea where to start, but it looks like there are much more resources about making a launcher for java edition than for bedrock.
  • renamed shoutcast-ubports into shoutcast-ut

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  • Recommended approach for using openGL or other libraries in UT app?

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    Just saw, someone (Jonny?) wrote an article on how to ship dependencies... http://docs.ubports.com/de/latest/appdev/guides/dependencies.html
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  • Clickable Install on Fedora

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    dobeyD
    Perhaps you could expand on what "hasn't yielded any results" means exactly? Surely you would have gotten an error message or something, rather than absolutely nothing happening as your statement implies. Yes, the documentation is correct. Note, that the install path for pip3 --user probably does not have the bin directory in your $PATH so you'll likely need to add it.
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  • [Request] Maintainer for uReadIt

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    Yeah someones working on a "port" of a sailfish reddit app, it takes visual cues from ureadit, I haven't heard from them in a while tho, so I don't know whats up.
  • Developing UBPorts apps with Python and PinePhone (questions

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    @Bolly said in Developing UBPorts apps with Python and PinePhone (questions: @djkemmet said in Developing UBPorts apps with Python and PinePhone (questions: *We can't use ADB with PinePhone which is what 90% of the documentation references. So what do you do now to send an app to the pine phone to test? I have a suspicion you do this with SSH Somehow based off what I'm reading. See clickable --ssh ip Does any additional set up need to be done on the PinePhone or clickable sign into the device and do everything to make it work?
  • Python app development guide/tutorial

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    https://github.com/timsueberkrueb/ubports-gettogether/blob/master/timsueberkrueb/pyotherside/presentation.md
  • Ubuntu Touch Programming Course

    documentation ubuntu touch
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    Thank you, very helpful
  • nvidia container issue using clickable

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    AbuabdellahA
    praise be to allah, after a purge for invidia package I got the following: apt -qq list nvidia-340 nvidia-340/eoan 340.107-0ubuntu7 amd64 lspci | grep VGA 01:00.0 VGA compatible controller: NVIDIA Corporation G98M [GeForce 9300M GS] (rev a1) [image: 1591957664641-82e73114-d4de-4501-a83c-4fda4d4feaa6-image.png]
  • Is it possible to use magic-wormhole on Ubuntu Touch

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    @AppLee alright !
  • CSS and Fonts for Web Apps

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    bhdouglassB
    @bryanegraham feel free to bug me with any questions, I'm happy to help!
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    @poVoq Yes I wish someone with adequate technical knowledge come forward to maintain cordova in ubports
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  • Any difference between HTML app and QML with webview

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    AppLeeA
    @jittopjose Ok, then I guess you'll have to build Felgo's libraries for arm and integrate them using clickable to get a click. If Felgo is pure QML then you'll have only to put it within your project so clickable can include it to the click package.
  • Unable to access local icon images for HTML app with Ionic

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    @dobey It does not seems to be working. I tried following 2 options One: Exec=webapp-container --allow-file-access-from-files --app-id="testionic.jitto" $@ www/index.html Two: Exec=webapp-container --local-content-can-access-remote-urls --app-id="testionic.jitto" $@ www/index.html Both are not working. Same error ... :anxious_face_with_sweat: