• Setting headers in QML app

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    G
    @lduboeuf you are correct...there is some basic C++ docs on how to do this so if it's not possible in QML i might have to do that as a workaround.
  • messaging-app introduction video

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  • webapp-container

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    dobeyD
    @boky Congrats. You've found an issue. The documentation really shouldn't be telling you to just run --help to get documentation. The valid arguments should be documented there instead. Also, webapp-container should probably do argument parsing before trying to connect to the display. Though, this may be an issue with how Qt works in this case, and more difficult to fix. You can report issues at https://github.com/ubports/morph-browser for these.
  • Can I dream? Hub app on UT

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    M
    Me, too. I have hoped that the scopes could develop into something similar, but those are gone too.
  • Port amazfish?

    app development request port smartwatch
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    Q
    @Lakotaubp Unfortunately, I don't know anything about app development specifically and how to recreate a UI. I can build Halium and troubleshoot it, but apps are higher level than I am comfortable with. I could probably code a sub-par gui with Rexx if ubports ever supported it
  • Ho to display music info on multimédia player?

    Solved
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    manlandM
    And finally it work! I have added information on the track with help of taglib. I have search in media-hub but not found any reference to QMultimediaPlayer or something to give information of the current track (like dbus or other system). But I have find lot of metadata files parsing. After using taglib to add some informations on my track i'm able to display them in the HUD! Thank you for your help @wdehoog
  • webapp container

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  • UT app by language, open store api

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  • Is therecipe/qt usable?

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    bhdouglassB
    Well, if you can't get a working binary the template probably won't help you. But you could use clickable's debugging features to help with the app not starting. Another thing to look at is the unity8 logs as well.
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    AppLeeA
    @boky Clickable uses a docker container, the image size is around 3GB for each target. Older images can remain but you can clean them with docker rmi (read the manual before)
  • bash script in application

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    hankschwieH
    Yes, I tried to do that: https://forums.ubports.com/topic/3943/refresh-icon-view-in-app-drawer-in-real-time/12 What do you want the script to do?
  • Arm64 apps and testing

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    LakotaubpL
    @ernest Update: the download works fine in Morph it's the Onion browser that had the issue.
  • Morph Browser - Chromium 65

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    poVoqP
    @magdesign It's probably possible to reactivate the FirefoxOS touch UI in desktop Firefox, but someone would need to get a version of Firefox working without Libertine (To have GPU support etc.). See: https://developer.mozilla.org/en-US/docs/Mozilla/Gecko/Chrome/API/Browser_API/Using https://github.com/mdn/browser-api-demo https://hacks.mozilla.org/2014/08/building-the-firefox-browser-for-firefox-os/ Edit: Hmm seems like some useful functions were removed in FF65
  • C++ and SDL with Clickable. A little help please.

    link c++ app sdl2 sdl
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    poVoqP
    @Craig Maybe you could help out here: https://gitlab.com/clickable/clickable/issues/122
  • WebGL in html app

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    Ah ok, thx. guess i'll try to find another way to port it!
  • What the future of accounts?

    accounts development
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    lduboeufL
    @PhoenixLandPirat as you said most part of the code can be reused, i did once a quick test, sailfish own components as to be replaced, but for someone used with qml it is not so difficult. Congrats for your idea @manland
  • Need help with direction for app porting.

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    UltimooreU
    @dobey much appreciated on the info.
  • Learn Git with GitKraken

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  • Ubuntu Touch sdk API and desktop mode

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    A
    Thank you @dobey, you're right! That's was so simple but I did not see it. And this is documented: http://clickable.bhdouglass.com/en/latest/commands.html#clickable-update
  • apparmor picture_files_read

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    CraigC
    @AppLee Okay, I tried it. I did "clickable create" and selected the C++ binary option. When I run "clickable" the main.cpp file calls qml/Main.qml and it says "Hello World!" on my touch device. Now, I tried to swap the code in Main.qml for this code here: https://api-docs.ubports.com/sdk/apps/qml/Ubuntu.Content/ContentHub.html The code just below "Example usage for importing content:" When I run "clickable", clickable reports: /bin/sh: 1: Syntax error: "(" unexpected Is there a mistake in the documented code? What do I need to put in the Main.qml file so it brings up the content hub? Thanks!